| 2 weeks |
b092f10569 |
Add bridges, built where wading or detours around water are common |
Marijn Besseling |
| 2 weeks |
d1f6a4bb12 |
Add a Demolish tool for structures and roofs |
Marijn Besseling |
| 2 weeks |
4ab42bfca2 |
Add saving and loading |
Marijn Besseling |
| 2 weeks |
2bf37c74db |
Add stockpile filters, storage priority and stock target overrides |
Marijn Besseling |
| 2 weeks |
8279a8c003 |
Add chop/mine designations |
Marijn Besseling |
| 2 weeks |
ace548ce51 |
Add a manual build tool |
Marijn Besseling |
| 2 weeks |
85be05d307 |
Add farm zones, sowing and crop harvesting |
Marijn Besseling |
| 2 weeks |
8c7d843711 |
Add walls, doors and roofs with autonomous shelter building |
Marijn Besseling |
| 2 weeks |
b02b916b6b |
Add sleeping with a rest need |
Marijn Besseling |
| 2 weeks |
46b5569b4f |
Add day/night cycle with lighting and colonist-built fires |
Marijn Besseling |
| 2 weeks |
2402637c30 |
Let colonists found their own stockpile instead of a starting one |
Marijn Besseling |
| 2 weeks |
cdfd95fe3e |
Add mining, material goals and autonomous stockpile expansion |
Marijn Besseling |
| 2 weeks |
b72352167a |
Add action keybinds, toolbar buttons and hide-UI toggle |
Marijn Besseling |
| 2 weeks |
c5927789b1 |
Add stockpile zones and hauling job |
Marijn Besseling |