log f85e87cb455e4b09fe81f6f99a7145f4440a4d81

age commit subject author
2 weeks f85e87cb45 Skip food searches for stacks out of reach Marijn Besseling
2 weeks fc89a04078 Stop starving colonists from dropping work when there is no food Marijn Besseling
2 weeks ee2c8ca353 Add colony growth, starvation and an event log Marijn Besseling
2 weeks ff2a75e8e8 Learn stock targets from colony consumption Marijn Besseling
2 weeks e45f512883 Add food spoilage Marijn Besseling
2 weeks d98ebfd088 Fix colonists getting trapped inside newly built walls Marijn Besseling
2 weeks a71d21b923 Add traffic-worn dirt paths and paving Marijn Besseling
2 weeks 6ecdca767b Document food systems Marijn Besseling
2 weeks 6f6ec2bac3 Prioritise beds and shelter, gather build material from several piles Marijn Besseling
2 weeks 8a7e338052 Add cooking meals at campfires Marijn Besseling
2 weeks 85be05d307 Add farm zones, sowing and crop harvesting Marijn Besseling
2 weeks 28a0cff806 Add wild animals and hunting Marijn Besseling
2 weeks 3db77ac6b4 Add hunger, eating, berry bushes and foraging Marijn Besseling
2 weeks 5a322f3fb7 Move jobs into a module with tests in their own file Marijn Besseling
2 weeks 8c7d843711 Add walls, doors and roofs with autonomous shelter building Marijn Besseling
2 weeks bdeba7cc88 Add beds and split structures out of light module Marijn Besseling
2 weeks b02b916b6b Add sleeping with a rest need Marijn Besseling
2 weeks 5a18005298 Redraw campfire and torch so they don't look like colonists Marijn Besseling
2 weeks 46b5569b4f Add day/night cycle with lighting and colonist-built fires Marijn Besseling
2 weeks 2402637c30 Let colonists found their own stockpile instead of a starting one Marijn Besseling
2 weeks cdfd95fe3e Add mining, material goals and autonomous stockpile expansion Marijn Besseling
2 weeks b72352167a Add action keybinds, toolbar buttons and hide-UI toggle Marijn Besseling
2 weeks c5927789b1 Add stockpile zones and hauling job Marijn Besseling
2 weeks ad48ec64ef Add job system with autonomous and ordered woodcutting Marijn Besseling
2 weeks 312e46fde3 Generalize A* and add adjacent/nearest-tile search Marijn Besseling
2 weeks 43e7028759 Add heightmap, rivers, ore veins and trees to worldgen Marijn Besseling
2 weeks 3f9920c94c Add fixed-tick simulation with speed controls and game clock Marijn Besseling
2 weeks 23fbcd7ecf Update docs for world generation Marijn Besseling
2 weeks 97cc3d99d6 Run cargo fmt Marijn Besseling
2 weeks 62af2829e2 Add procedural world generation with regenerate key Marijn Besseling
2 weeks 6d1da60b36 Add wandering colonists with move orders and pause Marijn Besseling
2 weeks efb6b0abff Add terrain move costs and A* pathfinding Marijn Besseling
2 weeks da945f1297 Add tile hover and selection Marijn Besseling
2 weeks e2a668dc09 Add CLAUDE.md and tasks.md Marijn Besseling
2 weeks 7cf33bf6f2 Add static tile world and pan/zoom camera Marijn Besseling
2 weeks 2ca3c77f8a Add wasm web build Marijn Besseling
2 weeks 621179a747 Initial bevy project with local bevy docs Marijn Besseling
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