log b092f10569d145458fe7f2fecd3aa8d4691321a4 · tasks.md

age commit subject author
2 weeks b092f10569 Add bridges, built where wading or detours around water are common Marijn Besseling
2 weeks fc106c9431 Wolves give up on unreachable prey; cache warm spots Marijn Besseling
2 weeks 44a70b2cd5 Keep busy paths free when colonists plan buildings Marijn Besseling
2 weeks 91e856af5e Size homes to households, give solos rooms, expand homes by moving a wall Marijn Besseling
2 weeks 05bc45bc6a Detect rooms dynamically, share walls, remove bad doors, add room quality Marijn Besseling
2 weeks 76019b8ad5 Add herbs, doctors and bed rest for the wounded Marijn Besseling
2 weeks d1f6a4bb12 Add a Demolish tool for structures and roofs Marijn Besseling
2 weeks 9448289802 Add family hearths; tie growth to stored food; back off failed food searches Marijn Besseling
2 weeks 28fbce3a75 Remove colonist cap; cheaper job searches for large colonies Marijn Besseling
2 weeks bef876c2ec Fix late-game slowdown from boxed-in wanderers; A* scratch buffers; bench mode Marijn Besseling
2 weeks bd659d1db1 Add wolves, health and colony defence Marijn Besseling
2 weeks 472bc95142 Add colonist skills Marijn Besseling
2 weeks 5ff2fb9164 Draw walls as connected structures Marijn Besseling
2 weeks 3313af7648 Add wooden floors Marijn Besseling
2 weeks 681918401f Raise colonist cap to 20 and speed up job searches Marijn Besseling
2 weeks 2f2f76394a Reuse vacant homes, repair blocked doors, remove spare beds Marijn Besseling
2 weeks ff1183082e Stop picking targets that paths cannot reach Marijn Besseling
2 weeks 4ab42bfca2 Add saving and loading Marijn Besseling
2 weeks e31b807e1c Update docs and task list Marijn Besseling
2 weeks 74cb0e7c3d Add seasons, temperature, cold and snow Marijn Besseling
2 weeks ff8642f81d Update docs and task list Marijn Besseling
2 weeks 37868d8245 Move stored items up to higher priority stockpiles Marijn Besseling
2 weeks 4ee3e12f13 Draw hill shading as a smooth overlay Marijn Besseling
2 weeks 2bf37c74db Add stockpile filters, storage priority and stock target overrides Marijn Besseling
2 weeks 4ee48e0640 Add a colonist panel with work assignments Marijn Besseling
2 weeks 2f6e9dbe99 Add mood, food poisoning, leaving and old age Marijn Besseling
2 weeks d95ecc9559 Add taming and breeding of animals Marijn Besseling
2 weeks 1bacc518e6 Add deconstruction Marijn Besseling
2 weeks 8279a8c003 Add chop/mine designations Marijn Besseling
2 weeks ace548ce51 Add a manual build tool Marijn Besseling
2 weeks fac8d7efb5 Add families with their own homes and children Marijn Besseling
2 weeks dae07f6ccc Add adaptive max simulation speed Marijn Besseling
2 weeks ee2c8ca353 Add colony growth, starvation and an event log Marijn Besseling
2 weeks a71d21b923 Add traffic-worn dirt paths and paving Marijn Besseling
2 weeks 6ecdca767b Document food systems Marijn Besseling
2 weeks 8c7d843711 Add walls, doors and roofs with autonomous shelter building Marijn Besseling
2 weeks bdeba7cc88 Add beds and split structures out of light module Marijn Besseling
2 weeks b02b916b6b Add sleeping with a rest need Marijn Besseling
2 weeks 46b5569b4f Add day/night cycle with lighting and colonist-built fires Marijn Besseling
2 weeks 2402637c30 Let colonists found their own stockpile instead of a starting one Marijn Besseling
2 weeks b72352167a Add action keybinds, toolbar buttons and hide-UI toggle Marijn Besseling
2 weeks c5927789b1 Add stockpile zones and hauling job Marijn Besseling
2 weeks ad48ec64ef Add job system with autonomous and ordered woodcutting Marijn Besseling
2 weeks 43e7028759 Add heightmap, rivers, ore veins and trees to worldgen Marijn Besseling
2 weeks 3f9920c94c Add fixed-tick simulation with speed controls and game clock Marijn Besseling
2 weeks 23fbcd7ecf Update docs for world generation Marijn Besseling
2 weeks 6d1da60b36 Add wandering colonists with move orders and pause Marijn Besseling
2 weeks da945f1297 Add tile hover and selection Marijn Besseling
2 weeks e2a668dc09 Add CLAUDE.md and tasks.md Marijn Besseling
newestoldest