| 2 weeks |
4ab42bfca2 |
Add saving and loading |
Marijn Besseling |
| 2 weeks |
e31b807e1c |
Update docs and task list |
Marijn Besseling |
| 2 weeks |
4b47c06399 |
Add workbench, iron tools and gold statues |
Marijn Besseling |
| 2 weeks |
74cb0e7c3d |
Add seasons, temperature, cold and snow |
Marijn Besseling |
| 2 weeks |
954bfe7d77 |
Give children born on the same day distinct names |
Marijn Besseling |
| 2 weeks |
ff8642f81d |
Update docs and task list |
Marijn Besseling |
| 2 weeks |
ab8b35f205 |
Visit only worn tiles and growing plants in periodic passes; rate-limit light re-tints |
Marijn Besseling |
| 2 weeks |
2102323480 |
Skip job searches that cannot succeed |
Marijn Besseling |
| 2 weeks |
37868d8245 |
Move stored items up to higher priority stockpiles |
Marijn Besseling |
| 2 weeks |
4ee3e12f13 |
Draw hill shading as a smooth overlay |
Marijn Besseling |
| 2 weeks |
2bf37c74db |
Add stockpile filters, storage priority and stock target overrides |
Marijn Besseling |
| 2 weeks |
c5508e751f |
Fix info text width |
Marijn Besseling |
| 2 weeks |
4ee48e0640 |
Add a colonist panel with work assignments |
Marijn Besseling |
| 2 weeks |
2f6e9dbe99 |
Add mood, food poisoning, leaving and old age |
Marijn Besseling |
| 2 weeks |
8de1aa4f2b |
Compact the toolbar so it fits and wraps |
Marijn Besseling |
| 2 weeks |
d95ecc9559 |
Add taming and breeding of animals |
Marijn Besseling |
| 2 weeks |
a62c0e8595 |
Animals flee from colonists; hunters shoot from range |
Marijn Besseling |
| 2 weeks |
137cf1843f |
Hunts leave carcasses that colonists butcher into meat |
Marijn Besseling |
| 2 weeks |
1bacc518e6 |
Add deconstruction |
Marijn Besseling |
| 2 weeks |
aa47d4522e |
Skip light map updates that change nothing |
Marijn Besseling |
| 2 weeks |
2ac698df8f |
Let walls cast shadows and roofs keep daylight out |
Marijn Besseling |
| 2 weeks |
8279a8c003 |
Add chop/mine designations |
Marijn Besseling |
| 2 weeks |
ace548ce51 |
Add a manual build tool |
Marijn Besseling |
| 2 weeks |
5531aaf964 |
Refuel fires before they burn out |
Marijn Besseling |
| 2 weeks |
8c5f119097 |
Add zoom buttons |
Marijn Besseling |
| 2 weeks |
fac8d7efb5 |
Add families with their own homes and children |
Marijn Besseling |
| 2 weeks |
dae07f6ccc |
Add adaptive max simulation speed |
Marijn Besseling |
| 2 weeks |
047e40b9a3 |
Gather and sow food before other work when food is short |
Marijn Besseling |
| 2 weeks |
5b0b7f3e37 |
Look up material stacks by tile in build searches |
Marijn Besseling |
| 2 weeks |
588a85c456 |
Count only stock within the colony's reach |
Marijn Besseling |
| 2 weeks |
f85e87cb45 |
Skip food searches for stacks out of reach |
Marijn Besseling |
| 2 weeks |
fc89a04078 |
Stop starving colonists from dropping work when there is no food |
Marijn Besseling |
| 2 weeks |
ee2c8ca353 |
Add colony growth, starvation and an event log |
Marijn Besseling |
| 2 weeks |
ff2a75e8e8 |
Learn stock targets from colony consumption |
Marijn Besseling |
| 2 weeks |
e45f512883 |
Add food spoilage |
Marijn Besseling |
| 2 weeks |
d98ebfd088 |
Fix colonists getting trapped inside newly built walls |
Marijn Besseling |
| 2 weeks |
a71d21b923 |
Add traffic-worn dirt paths and paving |
Marijn Besseling |
| 2 weeks |
6ecdca767b |
Document food systems |
Marijn Besseling |
| 2 weeks |
6f6ec2bac3 |
Prioritise beds and shelter, gather build material from several piles |
Marijn Besseling |
| 2 weeks |
8a7e338052 |
Add cooking meals at campfires |
Marijn Besseling |
| 2 weeks |
85be05d307 |
Add farm zones, sowing and crop harvesting |
Marijn Besseling |
| 2 weeks |
28a0cff806 |
Add wild animals and hunting |
Marijn Besseling |
| 2 weeks |
3db77ac6b4 |
Add hunger, eating, berry bushes and foraging |
Marijn Besseling |
| 2 weeks |
5a322f3fb7 |
Move jobs into a module with tests in their own file |
Marijn Besseling |
| 2 weeks |
8c7d843711 |
Add walls, doors and roofs with autonomous shelter building |
Marijn Besseling |
| 2 weeks |
bdeba7cc88 |
Add beds and split structures out of light module |
Marijn Besseling |
| 2 weeks |
b02b916b6b |
Add sleeping with a rest need |
Marijn Besseling |
| 2 weeks |
5a18005298 |
Redraw campfire and torch so they don't look like colonists |
Marijn Besseling |
| 2 weeks |
46b5569b4f |
Add day/night cycle with lighting and colonist-built fires |
Marijn Besseling |
| 2 weeks |
2402637c30 |
Let colonists found their own stockpile instead of a starting one |
Marijn Besseling |