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| 5 |
use core::time::Duration; |
| 6 |
use std::str::FromStr; |
| 7 |
|
| 8 |
use argh::FromArgs; |
| 9 |
use bevy::{ |
| 10 |
asset::RenderAssetUsages, |
| 11 |
color::palettes::basic::*, |
| 12 |
diagnostic::{DiagnosticsStore, FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin}, |
| 13 |
prelude::*, |
| 14 |
render::render_resource::{Extent3d, TextureDimension, TextureFormat}, |
| 15 |
window::{PresentMode, WindowResolution}, |
| 16 |
winit::WinitSettings, |
| 17 |
}; |
| 18 |
use chacha20::ChaCha8Rng; |
| 19 |
use rand::{seq::IndexedRandom, RngExt, SeedableRng}; |
| 20 |
|
| 21 |
const CUBES_PER_SECOND: u32 = 10000; |
| 22 |
const GRAVITY: f32 = -9.8; |
| 23 |
const MAX_VELOCITY: f32 = 10.; |
| 24 |
const CUBE_SCALE: f32 = 1.0; |
| 25 |
const CUBE_TEXTURE_SIZE: usize = 256; |
| 26 |
const HALF_CUBE_SIZE: f32 = CUBE_SCALE * 0.5; |
| 27 |
const VOLUME_WIDTH: usize = 50; |
| 28 |
const VOLUME_SIZE: Vec3 = Vec3::splat(VOLUME_WIDTH as f32); |
| 29 |
|
| 30 |
#[derive(Resource)] |
| 31 |
struct BevyCounter { |
| 32 |
pub count: usize, |
| 33 |
pub color: Color, |
| 34 |
} |
| 35 |
|
| 36 |
#[derive(Component)] |
| 37 |
struct Cube { |
| 38 |
velocity: Vec3, |
| 39 |
} |
| 40 |
|
| 41 |
#[derive(FromArgs, Resource)] |
| 42 |
|
| 43 |
struct Args { |
| 44 |
|
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|
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|
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#[argh(switch)] |
| 48 |
benchmark: bool, |
| 49 |
|
| 50 |
|
| 51 |
#[argh(option, default = "0")] |
| 52 |
per_wave: usize, |
| 53 |
|
| 54 |
|
| 55 |
#[argh(option, default = "0")] |
| 56 |
waves: usize, |
| 57 |
|
| 58 |
|
| 59 |
#[argh(switch)] |
| 60 |
vary_per_instance: bool, |
| 61 |
|
| 62 |
|
| 63 |
#[argh(option, default = "1")] |
| 64 |
material_texture_count: usize, |
| 65 |
|
| 66 |
|
| 67 |
#[argh(option, default = "AlphaMode::Opaque")] |
| 68 |
alpha_mode: AlphaMode, |
| 69 |
} |
| 70 |
|
| 71 |
#[derive(Default, Clone)] |
| 72 |
enum AlphaMode { |
| 73 |
#[default] |
| 74 |
Opaque, |
| 75 |
Blend, |
| 76 |
AlphaMask, |
| 77 |
} |
| 78 |
|
| 79 |
impl FromStr for AlphaMode { |
| 80 |
type Err = String; |
| 81 |
|
| 82 |
fn from_str(s: &str) -> Result<Self, Self::Err> { |
| 83 |
match s { |
| 84 |
"opaque" => Ok(Self::Opaque), |
| 85 |
"blend" => Ok(Self::Blend), |
| 86 |
"alpha_mask" => Ok(Self::AlphaMask), |
| 87 |
_ => Err(format!( |
| 88 |
"Unknown alpha mode: '{s}', valid modes: 'opaque', 'blend', 'alpha_mask'" |
| 89 |
)), |
| 90 |
} |
| 91 |
} |
| 92 |
} |
| 93 |
|
| 94 |
const FIXED_TIMESTEP: f32 = 0.2; |
| 95 |
|
| 96 |
fn main() { |
| 97 |
|
| 98 |
#[cfg(not(target_arch = "wasm32"))] |
| 99 |
let args: Args = argh::from_env(); |
| 100 |
#[cfg(target_arch = "wasm32")] |
| 101 |
let args = Args::from_args(&[], &[]).unwrap(); |
| 102 |
|
| 103 |
App::new() |
| 104 |
.add_plugins(( |
| 105 |
DefaultPlugins.set(WindowPlugin { |
| 106 |
primary_window: Some(Window { |
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title: "BevyMark 3D".into(), |
| 108 |
resolution: WindowResolution::new(1920, 1080).with_scale_factor_override(1.0), |
| 109 |
present_mode: PresentMode::AutoNoVsync, |
| 110 |
..default() |
| 111 |
}), |
| 112 |
..default() |
| 113 |
}), |
| 114 |
FrameTimeDiagnosticsPlugin::default(), |
| 115 |
LogDiagnosticsPlugin::default(), |
| 116 |
)) |
| 117 |
.insert_resource(WinitSettings::continuous()) |
| 118 |
.insert_resource(args) |
| 119 |
.insert_resource(BevyCounter { |
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count: 0, |
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color: Color::WHITE, |
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}) |
| 123 |
.add_systems(Startup, setup) |
| 124 |
.add_systems(FixedUpdate, scheduled_spawner) |
| 125 |
.add_systems( |
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Update, |
| 127 |
( |
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mouse_handler, |
| 129 |
movement_system, |
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collision_system, |
| 131 |
counter_system, |
| 132 |
), |
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) |
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.insert_resource(Time::<Fixed>::from_duration(Duration::from_secs_f32( |
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FIXED_TIMESTEP, |
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))) |
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.run(); |
| 138 |
} |
| 139 |
|
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#[derive(Resource)] |
| 141 |
struct CubeScheduled { |
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waves: usize, |
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per_wave: usize, |
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} |
| 145 |
|
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fn scheduled_spawner( |
| 147 |
mut commands: Commands, |
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args: Res<Args>, |
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mut scheduled: ResMut<CubeScheduled>, |
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mut counter: ResMut<BevyCounter>, |
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cube_resources: ResMut<CubeResources>, |
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) { |
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if scheduled.waves > 0 { |
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let cube_resources = cube_resources.into_inner(); |
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spawn_cubes( |
| 156 |
&mut commands, |
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args.into_inner(), |
| 158 |
&mut counter, |
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scheduled.per_wave, |
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cube_resources, |
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None, |
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scheduled.waves - 1, |
| 163 |
); |
| 164 |
|
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scheduled.waves -= 1; |
| 166 |
} |
| 167 |
} |
| 168 |
|
| 169 |
#[derive(Resource)] |
| 170 |
struct CubeResources { |
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_textures: Vec<Handle<Image>>, |
| 172 |
materials: Vec<Handle<StandardMaterial>>, |
| 173 |
cube_mesh: Handle<Mesh>, |
| 174 |
color_rng: ChaCha8Rng, |
| 175 |
material_rng: ChaCha8Rng, |
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velocity_rng: ChaCha8Rng, |
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transform_rng: ChaCha8Rng, |
| 178 |
} |
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|
| 180 |
#[derive(Component)] |
| 181 |
struct StatsText; |
| 182 |
|
| 183 |
fn setup( |
| 184 |
mut commands: Commands, |
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args: Res<Args>, |
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asset_server: Res<AssetServer>, |
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mut meshes: ResMut<Assets<Mesh>>, |
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material_assets: ResMut<Assets<StandardMaterial>>, |
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images: ResMut<Assets<Image>>, |
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counter: ResMut<BevyCounter>, |
| 191 |
) { |
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warn!(include_str!("warning_string.txt")); |
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|
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let args = args.into_inner(); |
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let images = images.into_inner(); |
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|
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let mut textures = Vec::with_capacity(args.material_texture_count.max(1)); |
| 198 |
if args.material_texture_count > 0 { |
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textures.push(asset_server.load("branding/icon.png")); |
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} |
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init_textures(&mut textures, args, images); |
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|
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let material_assets = material_assets.into_inner(); |
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let materials = init_materials(args, &textures, material_assets); |
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|
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let mut cube_resources = CubeResources { |
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_textures: textures, |
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materials, |
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cube_mesh: meshes.add(Cuboid::from_size(Vec3::splat(CUBE_SCALE))), |
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color_rng: ChaCha8Rng::seed_from_u64(42), |
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material_rng: ChaCha8Rng::seed_from_u64(12), |
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velocity_rng: ChaCha8Rng::seed_from_u64(97), |
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transform_rng: ChaCha8Rng::seed_from_u64(26), |
| 214 |
}; |
| 215 |
|
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let font = TextFont { |
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font_size: FontSize::Px(40.0), |
| 218 |
..Default::default() |
| 219 |
}; |
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|
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commands.spawn(( |
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Camera3d::default(), |
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Transform::from_translation(VOLUME_SIZE * 1.3).looking_at(Vec3::ZERO, Vec3::Y), |
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)); |
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|
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commands.spawn(( |
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DirectionalLight { |
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illuminance: 10000.0, |
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shadow_maps_enabled: false, |
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..default() |
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}, |
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Transform::from_xyz(1.0, 2.0, 3.0).looking_at(Vec3::ZERO, Vec3::Y), |
| 233 |
)); |
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|
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commands.spawn(( |
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Node { |
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position_type: PositionType::Absolute, |
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padding: UiRect::all(px(5)), |
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..default() |
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}, |
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BackgroundColor(Color::BLACK.with_alpha(0.75)), |
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GlobalZIndex(i32::MAX), |
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children![( |
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Text::default(), |
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StatsText, |
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children![ |
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( |
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TextSpan::new("Cube Count: "), |
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font.clone(), |
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TextColor(LIME.into()), |
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), |
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(TextSpan::new(""), font.clone(), TextColor(AQUA.into())), |
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( |
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TextSpan::new("\nFPS (raw): "), |
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font.clone(), |
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TextColor(LIME.into()), |
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), |
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(TextSpan::new(""), font.clone(), TextColor(AQUA.into())), |
| 259 |
( |
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TextSpan::new("\nFPS (SMA): "), |
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font.clone(), |
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TextColor(LIME.into()), |
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), |
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(TextSpan::new(""), font.clone(), TextColor(AQUA.into())), |
| 265 |
( |
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TextSpan::new("\nFPS (EMA): "), |
| 267 |
font.clone(), |
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TextColor(LIME.into()), |
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), |
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(TextSpan::new(""), font.clone(), TextColor(AQUA.into())) |
| 271 |
] |
| 272 |
)], |
| 273 |
)); |
| 274 |
|
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let mut scheduled = CubeScheduled { |
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per_wave: args.per_wave, |
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waves: args.waves, |
| 278 |
}; |
| 279 |
|
| 280 |
if args.benchmark { |
| 281 |
let counter = counter.into_inner(); |
| 282 |
for wave in (0..scheduled.waves).rev() { |
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spawn_cubes( |
| 284 |
&mut commands, |
| 285 |
args, |
| 286 |
counter, |
| 287 |
scheduled.per_wave, |
| 288 |
&mut cube_resources, |
| 289 |
Some(wave), |
| 290 |
wave, |
| 291 |
); |
| 292 |
} |
| 293 |
scheduled.waves = 0; |
| 294 |
} |
| 295 |
commands.insert_resource(cube_resources); |
| 296 |
commands.insert_resource(scheduled); |
| 297 |
} |
| 298 |
|
| 299 |
fn mouse_handler( |
| 300 |
mut commands: Commands, |
| 301 |
args: Res<Args>, |
| 302 |
time: Res<Time>, |
| 303 |
mouse_button_input: Res<ButtonInput<MouseButton>>, |
| 304 |
cube_resources: ResMut<CubeResources>, |
| 305 |
mut counter: ResMut<BevyCounter>, |
| 306 |
mut rng: Local<Option<ChaCha8Rng>>, |
| 307 |
mut wave: Local<usize>, |
| 308 |
) { |
| 309 |
if rng.is_none() { |
| 310 |
*rng = Some(ChaCha8Rng::seed_from_u64(42)); |
| 311 |
} |
| 312 |
let rng = rng.as_mut().unwrap(); |
| 313 |
|
| 314 |
if mouse_button_input.just_released(MouseButton::Left) { |
| 315 |
counter.color = Color::linear_rgb(rng.random(), rng.random(), rng.random()); |
| 316 |
} |
| 317 |
|
| 318 |
if mouse_button_input.pressed(MouseButton::Left) { |
| 319 |
let spawn_count = (CUBES_PER_SECOND as f64 * time.delta_secs_f64()) as usize; |
| 320 |
spawn_cubes( |
| 321 |
&mut commands, |
| 322 |
args.into_inner(), |
| 323 |
&mut counter, |
| 324 |
spawn_count, |
| 325 |
cube_resources.into_inner(), |
| 326 |
None, |
| 327 |
*wave, |
| 328 |
); |
| 329 |
*wave += 1; |
| 330 |
} |
| 331 |
} |
| 332 |
|
| 333 |
fn cube_velocity_transform( |
| 334 |
mut translation: Vec3, |
| 335 |
velocity_rng: &mut ChaCha8Rng, |
| 336 |
waves: Option<usize>, |
| 337 |
dt: f32, |
| 338 |
) -> (Transform, Vec3) { |
| 339 |
let mut velocity = Vec3::new(0., 0., MAX_VELOCITY * velocity_rng.random::<f32>()); |
| 340 |
|
| 341 |
if let Some(waves) = waves { |
| 342 |
for _ in 0..(waves * (FIXED_TIMESTEP / dt).round() as usize) { |
| 343 |
step_movement(&mut translation, &mut velocity, dt); |
| 344 |
handle_collision(&translation, &mut velocity); |
| 345 |
} |
| 346 |
} |
| 347 |
(Transform::from_translation(translation), velocity) |
| 348 |
} |
| 349 |
|
| 350 |
const FIXED_DELTA_TIME: f32 = 1.0 / 60.0; |
| 351 |
|
| 352 |
fn spawn_cubes( |
| 353 |
commands: &mut Commands, |
| 354 |
args: &Args, |
| 355 |
counter: &mut BevyCounter, |
| 356 |
spawn_count: usize, |
| 357 |
cube_resources: &mut CubeResources, |
| 358 |
waves_to_simulate: Option<usize>, |
| 359 |
wave: usize, |
| 360 |
) { |
| 361 |
let batch_material = cube_resources.materials[wave % cube_resources.materials.len()].clone(); |
| 362 |
|
| 363 |
let spawn_y = VOLUME_SIZE.y / 2.0 - HALF_CUBE_SIZE; |
| 364 |
let spawn_z = -VOLUME_SIZE.z / 2.0 + HALF_CUBE_SIZE; |
| 365 |
|
| 366 |
let batch = (0..spawn_count) |
| 367 |
.map(|_| { |
| 368 |
let spawn_pos = Vec3::new( |
| 369 |
(cube_resources.transform_rng.random::<f32>() - 0.5) * VOLUME_SIZE.x, |
| 370 |
spawn_y, |
| 371 |
spawn_z, |
| 372 |
); |
| 373 |
|
| 374 |
let (transform, velocity) = cube_velocity_transform( |
| 375 |
spawn_pos, |
| 376 |
&mut cube_resources.velocity_rng, |
| 377 |
waves_to_simulate, |
| 378 |
FIXED_DELTA_TIME, |
| 379 |
); |
| 380 |
|
| 381 |
let material = if args.vary_per_instance { |
| 382 |
cube_resources |
| 383 |
.materials |
| 384 |
.choose(&mut cube_resources.material_rng) |
| 385 |
.unwrap() |
| 386 |
.clone() |
| 387 |
} else { |
| 388 |
batch_material.clone() |
| 389 |
}; |
| 390 |
|
| 391 |
( |
| 392 |
Mesh3d(cube_resources.cube_mesh.clone()), |
| 393 |
MeshMaterial3d(material), |
| 394 |
transform, |
| 395 |
Cube { velocity }, |
| 396 |
) |
| 397 |
}) |
| 398 |
.collect::<Vec<_>>(); |
| 399 |
commands.spawn_batch(batch); |
| 400 |
|
| 401 |
counter.count += spawn_count; |
| 402 |
counter.color = Color::linear_rgb( |
| 403 |
cube_resources.color_rng.random(), |
| 404 |
cube_resources.color_rng.random(), |
| 405 |
cube_resources.color_rng.random(), |
| 406 |
); |
| 407 |
} |
| 408 |
|
| 409 |
fn step_movement(translation: &mut Vec3, velocity: &mut Vec3, dt: f32) { |
| 410 |
translation.x += velocity.x * dt; |
| 411 |
translation.y += velocity.y * dt; |
| 412 |
translation.z += velocity.z * dt; |
| 413 |
velocity.y += GRAVITY * dt; |
| 414 |
} |
| 415 |
|
| 416 |
fn movement_system( |
| 417 |
args: Res<Args>, |
| 418 |
time: Res<Time>, |
| 419 |
mut cube_query: Query<(&mut Cube, &mut Transform)>, |
| 420 |
) { |
| 421 |
let dt = if args.benchmark { |
| 422 |
FIXED_DELTA_TIME |
| 423 |
} else { |
| 424 |
time.delta_secs() |
| 425 |
}; |
| 426 |
for (mut cube, mut transform) in &mut cube_query { |
| 427 |
step_movement(&mut transform.translation, &mut cube.velocity, dt); |
| 428 |
} |
| 429 |
} |
| 430 |
|
| 431 |
fn handle_collision(translation: &Vec3, velocity: &mut Vec3) { |
| 432 |
if (velocity.x > 0. && translation.x + HALF_CUBE_SIZE > VOLUME_SIZE.x / 2.0) |
| 433 |
|| (velocity.x <= 0. && translation.x - HALF_CUBE_SIZE < -VOLUME_SIZE.x / 2.0) |
| 434 |
{ |
| 435 |
velocity.x = -velocity.x; |
| 436 |
} |
| 437 |
if (velocity.z > 0. && translation.z + HALF_CUBE_SIZE > VOLUME_SIZE.z / 2.0) |
| 438 |
|| (velocity.z <= 0. && translation.z - HALF_CUBE_SIZE < -VOLUME_SIZE.z / 2.0) |
| 439 |
{ |
| 440 |
velocity.z = -velocity.z; |
| 441 |
} |
| 442 |
|
| 443 |
let velocity_y = velocity.y; |
| 444 |
if velocity_y < 0. && translation.y - HALF_CUBE_SIZE < -VOLUME_SIZE.y / 2.0 { |
| 445 |
velocity.y = -velocity_y; |
| 446 |
} |
| 447 |
if translation.y + HALF_CUBE_SIZE > VOLUME_SIZE.y / 2.0 && velocity_y > 0.0 { |
| 448 |
velocity.y = 0.0; |
| 449 |
} |
| 450 |
} |
| 451 |
|
| 452 |
fn collision_system(mut cube_query: Query<(&mut Cube, &Transform)>) { |
| 453 |
cube_query.par_iter_mut().for_each(|(mut cube, transform)| { |
| 454 |
handle_collision(&transform.translation, &mut cube.velocity); |
| 455 |
}); |
| 456 |
} |
| 457 |
|
| 458 |
fn counter_system( |
| 459 |
diagnostics: Res<DiagnosticsStore>, |
| 460 |
counter: Res<BevyCounter>, |
| 461 |
query: Single<Entity, With<StatsText>>, |
| 462 |
mut writer: TextUiWriter, |
| 463 |
) { |
| 464 |
let text = *query; |
| 465 |
|
| 466 |
if counter.is_changed() { |
| 467 |
*writer.text(text, 2) = counter.count.to_string(); |
| 468 |
} |
| 469 |
|
| 470 |
if let Some(fps) = diagnostics.get(&FrameTimeDiagnosticsPlugin::FPS) { |
| 471 |
if let Some(raw) = fps.value() { |
| 472 |
*writer.text(text, 4) = format!("{raw:.2}"); |
| 473 |
} |
| 474 |
if let Some(sma) = fps.average() { |
| 475 |
*writer.text(text, 6) = format!("{sma:.2}"); |
| 476 |
} |
| 477 |
if let Some(ema) = fps.smoothed() { |
| 478 |
*writer.text(text, 8) = format!("{ema:.2}"); |
| 479 |
} |
| 480 |
}; |
| 481 |
} |
| 482 |
|
| 483 |
fn init_textures(textures: &mut Vec<Handle<Image>>, args: &Args, images: &mut Assets<Image>) { |
| 484 |
let mut color_rng = ChaCha8Rng::seed_from_u64(42); |
| 485 |
while textures.len() < args.material_texture_count { |
| 486 |
let pixel = [ |
| 487 |
color_rng.random(), |
| 488 |
color_rng.random(), |
| 489 |
color_rng.random(), |
| 490 |
255, |
| 491 |
]; |
| 492 |
textures.push(images.add(Image::new_fill( |
| 493 |
Extent3d { |
| 494 |
width: CUBE_TEXTURE_SIZE as u32, |
| 495 |
height: CUBE_TEXTURE_SIZE as u32, |
| 496 |
depth_or_array_layers: 1, |
| 497 |
}, |
| 498 |
TextureDimension::D2, |
| 499 |
&pixel, |
| 500 |
TextureFormat::Rgba8UnormSrgb, |
| 501 |
RenderAssetUsages::RENDER_WORLD, |
| 502 |
))); |
| 503 |
} |
| 504 |
} |
| 505 |
|
| 506 |
fn init_materials( |
| 507 |
args: &Args, |
| 508 |
textures: &[Handle<Image>], |
| 509 |
assets: &mut Assets<StandardMaterial>, |
| 510 |
) -> Vec<Handle<StandardMaterial>> { |
| 511 |
let mut capacity = if args.vary_per_instance { |
| 512 |
args.per_wave * args.waves |
| 513 |
} else { |
| 514 |
args.material_texture_count.max(args.waves) |
| 515 |
}; |
| 516 |
if !args.benchmark { |
| 517 |
capacity = capacity.max(256); |
| 518 |
} |
| 519 |
capacity = capacity.max(1); |
| 520 |
|
| 521 |
let alpha_mode = match args.alpha_mode { |
| 522 |
AlphaMode::Opaque => bevy::prelude::AlphaMode::Opaque, |
| 523 |
AlphaMode::Blend => bevy::prelude::AlphaMode::Blend, |
| 524 |
AlphaMode::AlphaMask => bevy::prelude::AlphaMode::Mask(0.5), |
| 525 |
}; |
| 526 |
|
| 527 |
let mut materials = Vec::with_capacity(capacity); |
| 528 |
materials.push(assets.add(StandardMaterial { |
| 529 |
base_color: Color::WHITE, |
| 530 |
base_color_texture: textures.first().cloned(), |
| 531 |
alpha_mode, |
| 532 |
..default() |
| 533 |
})); |
| 534 |
|
| 535 |
let mut color_rng = ChaCha8Rng::seed_from_u64(42); |
| 536 |
let mut texture_rng = ChaCha8Rng::seed_from_u64(42); |
| 537 |
materials.extend( |
| 538 |
std::iter::repeat_with(|| { |
| 539 |
assets.add(StandardMaterial { |
| 540 |
base_color: Color::linear_rgb( |
| 541 |
color_rng.random(), |
| 542 |
color_rng.random(), |
| 543 |
color_rng.random(), |
| 544 |
), |
| 545 |
base_color_texture: textures.choose(&mut texture_rng).cloned(), |
| 546 |
alpha_mode, |
| 547 |
..default() |
| 548 |
}) |
| 549 |
}) |
| 550 |
.take(capacity - materials.len()), |
| 551 |
); |
| 552 |
|
| 553 |
materials |
| 554 |
} |