| 2 weeks |
09e56887db |
Add friendships, rivalries and mourning |
Marijn Besseling |
| 2 weeks |
28fbce3a75 |
Remove colonist cap; cheaper job searches for large colonies |
Marijn Besseling |
| 2 weeks |
bd659d1db1 |
Add wolves, health and colony defence |
Marijn Besseling |
| 2 weeks |
472bc95142 |
Add colonist skills |
Marijn Besseling |
| 2 weeks |
681918401f |
Raise colonist cap to 20 and speed up job searches |
Marijn Besseling |
| 2 weeks |
74cb0e7c3d |
Add seasons, temperature, cold and snow |
Marijn Besseling |
| 2 weeks |
4ee48e0640 |
Add a colonist panel with work assignments |
Marijn Besseling |
| 2 weeks |
ee2c8ca353 |
Add colony growth, starvation and an event log |
Marijn Besseling |
| 2 weeks |
d98ebfd088 |
Fix colonists getting trapped inside newly built walls |
Marijn Besseling |
| 2 weeks |
a71d21b923 |
Add traffic-worn dirt paths and paving |
Marijn Besseling |
| 2 weeks |
28a0cff806 |
Add wild animals and hunting |
Marijn Besseling |
| 2 weeks |
3db77ac6b4 |
Add hunger, eating, berry bushes and foraging |
Marijn Besseling |
| 2 weeks |
b02b916b6b |
Add sleeping with a rest need |
Marijn Besseling |
| 2 weeks |
c5927789b1 |
Add stockpile zones and hauling job |
Marijn Besseling |
| 2 weeks |
ad48ec64ef |
Add job system with autonomous and ordered woodcutting |
Marijn Besseling |
| 2 weeks |
43e7028759 |
Add heightmap, rivers, ore veins and trees to worldgen |
Marijn Besseling |
| 2 weeks |
3f9920c94c |
Add fixed-tick simulation with speed controls and game clock |
Marijn Besseling |
| 2 weeks |
97cc3d99d6 |
Run cargo fmt |
Marijn Besseling |
| 2 weeks |
62af2829e2 |
Add procedural world generation with regenerate key |
Marijn Besseling |
| 2 weeks |
6d1da60b36 |
Add wandering colonists with move orders and pause |
Marijn Besseling |