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use serde::{Deserialize, Serialize}; |
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use std::collections::HashMap; |
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|
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use bevy::prelude::*; |
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|
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use crate::{ |
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building::Blueprints, |
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climate::cold_days_ahead, |
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items::ItemKind, |
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sim::{SimSystems, SimTick, TICKS_PER_HOUR}, |
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}; |
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|
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pub struct EconomyPlugin; |
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|
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impl Plugin for EconomyPlugin { |
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fn build(&self, app: &mut App) { |
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app.init_resource::<ColonyGoals>() |
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.add_systems(FixedUpdate, learn_needs.in_set(SimSystems::Decide)); |
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} |
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} |
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|
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pub const COLONY_RADIUS: i32 = 60; |
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const HOURS_OF_MEMORY: f32 = 24.0; |
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const MAX_GOAL: f32 = 300.0; |
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|
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#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)] |
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pub enum Stock { |
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Wood, |
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Stone, |
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Iron, |
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Gold, |
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RawFood, |
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Meals, |
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Tools, |
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Medicine, |
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} |
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|
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impl Stock { |
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pub const ALL: [Stock; 8] = [ |
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Stock::Wood, |
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Stock::Stone, |
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Stock::Iron, |
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Stock::Gold, |
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Stock::RawFood, |
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Stock::Meals, |
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Stock::Tools, |
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Stock::Medicine, |
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]; |
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|
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pub fn of(kind: ItemKind) -> Stock { |
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match kind { |
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ItemKind::Wood => Stock::Wood, |
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ItemKind::Stone => Stock::Stone, |
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ItemKind::Iron => Stock::Iron, |
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ItemKind::Gold => Stock::Gold, |
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ItemKind::Berries | ItemKind::Meat | ItemKind::Vegetables | ItemKind::Carcass => { |
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Stock::RawFood |
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} |
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ItemKind::Meal => Stock::Meals, |
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ItemKind::Tools => Stock::Tools, |
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ItemKind::Herbs => Stock::Medicine, |
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} |
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} |
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|
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pub fn members(self) -> impl Iterator<Item = ItemKind> { |
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ItemKind::ALL |
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.into_iter() |
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.filter(move |&k| Stock::of(k) == self) |
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} |
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|
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pub fn is_food(self) -> bool { |
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matches!(self, Stock::RawFood | Stock::Meals) |
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} |
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|
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pub fn label(self) -> &'static str { |
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match self { |
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Stock::Wood => "Wood", |
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Stock::Stone => "Stone", |
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Stock::Iron => "Iron", |
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Stock::Gold => "Gold", |
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Stock::RawFood => "Raw food", |
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Stock::Meals => "Meals", |
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Stock::Tools => "Tools", |
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Stock::Medicine => "Herbs", |
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} |
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} |
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|
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fn buffer_days(self, cold_days: u64) -> f32 { |
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let normal: f32 = if self.is_food() { 1.5 } else { 2.0 }; |
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match self { |
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Stock::Wood | Stock::RawFood | Stock::Meals => normal.max(cold_days as f32), |
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_ => normal, |
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} |
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} |
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|
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fn minimum(self) -> f32 { |
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match self { |
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Stock::Wood => 15.0, |
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Stock::Stone => 5.0, |
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Stock::Iron => 6.0, |
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Stock::Gold => 0.0, |
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Stock::RawFood => 10.0, |
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Stock::Meals => 3.0, |
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Stock::Tools => 1.0, |
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Stock::Medicine => 4.0, |
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} |
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} |
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|
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fn initial_use_per_day(self) -> f32 { |
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match self { |
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Stock::Wood => 20.0, |
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Stock::Stone => 10.0, |
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Stock::Iron => 3.0, |
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Stock::Gold => 0.0, |
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Stock::RawFood => 30.0, |
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Stock::Meals => 3.0, |
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Stock::Tools => 1.0, |
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Stock::Medicine => 1.0, |
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} |
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} |
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} |
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|
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#[derive(Resource, Debug, Clone, Serialize, Deserialize)] |
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pub struct ColonyGoals { |
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goals: HashMap<Stock, u32>, |
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use_per_day: HashMap<Stock, f32>, |
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used_this_hour: HashMap<Stock, u32>, |
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overrides: HashMap<Stock, u32>, |
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cold_days: u64, |
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} |
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|
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impl Default for ColonyGoals { |
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fn default() -> Self { |
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let mut goals = Self { |
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goals: HashMap::new(), |
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use_per_day: Stock::ALL |
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.iter() |
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.map(|&s| (s, s.initial_use_per_day())) |
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.collect(), |
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used_this_hour: HashMap::new(), |
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overrides: HashMap::new(), |
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cold_days: 0, |
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}; |
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goals.recompute(&HashMap::new()); |
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goals |
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} |
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} |
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|
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impl ColonyGoals { |
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#[cfg(test)] |
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pub fn fixed(goals: &[(ItemKind, u32)]) -> Self { |
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Self { |
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goals: goals.iter().map(|&(k, n)| (Stock::of(k), n)).collect(), |
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use_per_day: HashMap::new(), |
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used_this_hour: HashMap::new(), |
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overrides: HashMap::new(), |
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cold_days: 0, |
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} |
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} |
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|
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pub fn goal(&self, stock: Stock) -> u32 { |
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self.overrides |
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.get(&stock) |
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.or_else(|| self.goals.get(&stock)) |
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.copied() |
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.unwrap_or(0) |
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} |
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|
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pub fn is_overridden(&self, stock: Stock) -> bool { |
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self.overrides.contains_key(&stock) |
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} |
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|
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pub fn adjust(&mut self, stock: Stock, delta: i32) { |
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let goal = (self.goal(stock) as i32 + delta).clamp(0, MAX_GOAL as i32) as u32; |
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self.overrides.insert(stock, goal); |
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} |
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|
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pub fn reset(&mut self, stock: Stock) { |
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self.overrides.remove(&stock); |
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} |
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|
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pub fn use_per_day(&self, stock: Stock) -> f32 { |
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self.use_per_day.get(&stock).copied().unwrap_or(0.0) |
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} |
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|
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pub fn record_use(&mut self, kind: ItemKind, count: u32) { |
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*self.used_this_hour.entry(Stock::of(kind)).or_insert(0) += count; |
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} |
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|
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pub fn wanted( |
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&self, |
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kind: ItemKind, |
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stocks: &HashMap<ItemKind, u32>, |
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on_the_way: &HashMap<ItemKind, u32>, |
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) -> bool { |
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let stock = Stock::of(kind); |
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let have: u32 = stock |
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.members() |
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.map(|k| { |
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stocks.get(&k).copied().unwrap_or(0) + on_the_way.get(&k).copied().unwrap_or(0) |
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}) |
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.sum(); |
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have < self.goal(stock) |
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} |
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|
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pub fn set_cold_days(&mut self, days: u64) { |
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self.cold_days = days; |
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} |
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|
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pub fn learn_hour(&mut self, planned: &HashMap<Stock, u32>) { |
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for stock in Stock::ALL { |
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let used = self.used_this_hour.remove(&stock).unwrap_or(0) as f32; |
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let rate = self.use_per_day.entry(stock).or_insert(0.0); |
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*rate += (used * 24.0 - *rate) / HOURS_OF_MEMORY; |
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} |
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self.recompute(planned); |
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} |
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|
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fn recompute(&mut self, planned: &HashMap<Stock, u32>) { |
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for stock in Stock::ALL { |
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let learned = (self.use_per_day(stock) * stock.buffer_days(self.cold_days)) |
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.clamp(stock.minimum(), MAX_GOAL) |
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.ceil() as u32; |
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let goal = learned + planned.get(&stock).copied().unwrap_or(0); |
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self.goals.insert(stock, goal); |
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} |
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} |
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} |
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|
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pub fn in_colony(home: UVec2, tile: UVec2) -> bool { |
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(tile.as_ivec2() - home.as_ivec2()).abs().max_element() <= COLONY_RADIUS |
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} |
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|
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pub fn planned_needs(blueprints: &Blueprints) -> HashMap<Stock, u32> { |
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let mut needs = HashMap::new(); |
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for kind in blueprints.0.values() { |
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let (item, count) = kind.cost(); |
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*needs.entry(Stock::of(item)).or_insert(0) += count; |
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} |
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needs |
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} |
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|
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fn learn_needs(tick: Res<SimTick>, blueprints: Res<Blueprints>, mut goals: ResMut<ColonyGoals>) { |
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if tick.0 == 0 || !tick.0.is_multiple_of(TICKS_PER_HOUR) { |
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return; |
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} |
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goals.set_cold_days(cold_days_ahead(*tick)); |
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goals.learn_hour(&planned_needs(&blueprints)); |
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} |
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|
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#[cfg(test)] |
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mod tests { |
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use super::*; |
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use crate::building::BuildKind; |
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|
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fn learn_days(goals: &mut ColonyGoals, kind: ItemKind, per_hour: u32, days: u32) { |
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for _ in 0..days * 24 { |
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goals.record_use(kind, per_hour); |
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goals.learn_hour(&HashMap::new()); |
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} |
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} |
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|
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#[test] |
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fn targets_follow_what_the_colony_actually_uses() { |
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let mut goals = ColonyGoals::default(); |
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learn_days(&mut goals, ItemKind::Meal, 1, 5); |
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let meals = goals.goal(Stock::Meals); |
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assert!((32..=40).contains(&meals), "{meals}"); |
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learn_days(&mut goals, ItemKind::Meal, 0, 5); |
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assert_eq!(goals.goal(Stock::Meals), 3); |
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} |
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|
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#[test] |
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fn players_can_override_learned_targets_and_hand_them_back() { |
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let mut goals = ColonyGoals::default(); |
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let learned = goals.goal(Stock::Wood); |
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goals.adjust(Stock::Wood, 10); |
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assert_eq!(goals.goal(Stock::Wood), learned + 10); |
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learn_days(&mut goals, ItemKind::Wood, 5, 3); |
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assert_eq!(goals.goal(Stock::Wood), learned + 10); |
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goals.adjust(Stock::Iron, -10); |
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assert_eq!(goals.goal(Stock::Iron), 0); |
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goals.reset(Stock::Wood); |
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assert!(!goals.is_overridden(Stock::Wood)); |
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assert!(goals.goal(Stock::Wood) > learned); |
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} |
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|
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|
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|
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#[test] |
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fn winter_ahead_raises_food_and_wood_targets() { |
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let mut goals = ColonyGoals::default(); |
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learn_days(&mut goals, ItemKind::Berries, 1, 3); |
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let (food, stone) = (goals.goal(Stock::RawFood), goals.goal(Stock::Stone)); |
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goals.set_cold_days(5); |
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goals.learn_hour(&HashMap::new()); |
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assert!(goals.goal(Stock::RawFood) > food * 3); |
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assert_eq!(goals.goal(Stock::Stone), stone); |
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} |
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|
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#[test] |
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fn unused_materials_are_not_stockpiled() { |
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let mut goals = ColonyGoals::default(); |
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learn_days(&mut goals, ItemKind::Wood, 0, 10); |
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assert_eq!(goals.goal(Stock::Wood), 15); |
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assert_eq!(goals.goal(Stock::Gold), 0); |
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} |
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|
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|
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|
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#[test] |
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fn raw_foods_share_one_target() { |
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let goals = ColonyGoals::fixed(&[(ItemKind::Berries, 20)]); |
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let stocks = HashMap::from([(ItemKind::Meat, 15), (ItemKind::Vegetables, 4)]); |
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assert!(goals.wanted(ItemKind::Berries, &stocks, &HashMap::new())); |
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let on_the_way = HashMap::from([(ItemKind::Berries, 1)]); |
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assert!(!goals.wanted(ItemKind::Meat, &stocks, &on_the_way)); |
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} |
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|
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#[test] |
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fn planned_construction_raises_material_targets() { |
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let mut blueprints = Blueprints::default(); |
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for x in 0..10 { |
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blueprints.0.insert( |
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UVec2::new(x, 0), |
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BuildKind::Structure(crate::structures::StructureKind::Wall), |
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); |
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} |
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let mut goals = ColonyGoals::default(); |
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let before = goals.goal(Stock::Stone); |
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goals.learn_hour(&planned_needs(&blueprints)); |
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assert!(goals.goal(Stock::Stone) >= before + 19); |
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} |
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} |