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--- |
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title: Solari on Metal |
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authors: ["@mate-h"] |
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pull_requests: [25123] |
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--- |
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Ray tracing on Metal has been available since wgpu 29, and with bindless storage buffers landing in wgpu 30, Solari now runs on Apple Silicon Macs. |
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Run the Solari example on a compatible Mac: |
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```sh |
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cargo run --example solari --features bevy_solari,https,free_camera |
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``` |
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Denoising is not available on Metal yet, DLSS is NVIDIA-only. MetalFX Ray Reconstruction or Open Image Denoise 3.0 are promising paths for cross-platform denoising in the future. |