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use bevy::{ |
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ecs::template::{EntityTemplate, OptionTemplate}, |
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input_focus::{ |
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tab_navigation::{TabGroup, TabNavigationPlugin}, |
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InputFocus, InputFocusVisible, |
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}, |
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picking::hover::Hovered, |
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prelude::*, |
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ui::{InteractionDisabled, Selected}, |
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ui_widgets::{ |
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tablist_self_update, ControlOrientation, SelectedTab, Tab, TabActivation, TabList, |
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ValueChange, |
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}, |
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}; |
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|
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#[derive(Component, Default, Clone)] |
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struct ShowcaseTab; |
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|
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#[derive(Resource, Default)] |
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struct ControlledSelection(Option<Entity>); |
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|
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fn main() { |
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App::new() |
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.add_plugins((DefaultPlugins, TabNavigationPlugin)) |
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.init_resource::<ControlledSelection>() |
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.add_systems(Startup, showcase.spawn()) |
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.add_systems(Update, update_tab_styles) |
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.run(); |
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} |
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|
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fn showcase() -> impl SceneList { |
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bsn_list! { |
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Camera2d |
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-- |
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Node { |
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width: percent(100), |
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height: percent(100), |
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padding: UiRect::all(px(24)), |
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display: Display::Flex, |
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flex_direction: FlexDirection::Column, |
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align_items: AlignItems::Start, |
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row_gap: px(18), |
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overflow: Overflow::scroll_y(), |
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} |
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BackgroundColor(Color::srgb(0.06, 0.07, 0.09)) |
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TabGroup |
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Children [ |
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@section_label("Horizontal automatic - self-updating") |
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-- |
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#automatic |
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@tab_strip(ControlOrientation::Horizontal) |
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TabList { |
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orientation: ControlOrientation::Horizontal, |
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activation: TabActivation::Automatic, |
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} |
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@selected_tab(#automatic_general) |
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on(tablist_self_update) |
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Children [ |
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#automatic_general |
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@tab_header("General") |
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-- |
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@tab_header("Rendering") |
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-- |
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@tab_header("Disabled") |
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InteractionDisabled |
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] |
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-- |
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@section_label("Horizontal manual - focus and selection are separate") |
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-- |
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@tab_strip(ControlOrientation::Horizontal) |
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TabList |
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@selected_tab(#manual_scene) |
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on(tablist_self_update) |
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Children [ |
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#manual_scene @tab_header("Scene") |
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-- |
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@tab_header("Assets") |
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-- |
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@tab_header("Inspector") |
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] |
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-- |
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@section_label("Vertical manual") |
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-- |
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@tab_strip(ControlOrientation::Vertical) |
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TabList { |
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orientation: ControlOrientation::Vertical, |
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activation: TabActivation::Manual, |
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} |
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@selected_tab(#vertical_transform) |
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on(tablist_self_update) |
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Children [ |
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#vertical_transform @tab_header("Transform") |
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-- |
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@tab_header("Visibility") |
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-- |
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@tab_header("Metadata") |
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] |
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-- |
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@section_label("Controlled - observer updates external state") |
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-- |
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@tab_strip(ControlOrientation::Horizontal) |
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TabList |
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@selected_tab(#controlled_a) |
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on(controlled_selection) |
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Children [ |
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#controlled_a @tab_header("External A") |
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-- |
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@tab_header("External B") |
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] |
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] |
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} |
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} |
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|
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fn tab_strip(orientation: ControlOrientation) -> impl Scene { |
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let flex_direction = match orientation { |
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ControlOrientation::Horizontal => FlexDirection::Row, |
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ControlOrientation::Vertical => FlexDirection::Column, |
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}; |
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bsn! { |
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Node { |
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display: Display::Flex, |
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flex_direction, |
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align_items: AlignItems::Stretch, |
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} |
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BackgroundColor(Color::srgb(0.10, 0.11, 0.14)) |
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} |
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} |
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|
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fn tab_header(label: &'static str) -> impl Scene { |
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bsn! { |
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ShowcaseTab |
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Tab |
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Hovered |
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Node { |
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min_width: px(112), |
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min_height: px(36), |
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padding: UiRect::axes(px(12), px(8)), |
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border: UiRect::all(px(1)), |
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align_items: AlignItems::Center, |
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justify_content: JustifyContent::Center, |
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} |
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BackgroundColor(Color::srgb(0.13, 0.14, 0.18)) |
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BorderColor::all(Color::srgb(0.24, 0.25, 0.30)) |
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Children [ |
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Text(label) |
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TextFont { |
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font_size: FontSize::Px(16.0) |
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} |
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TextColor(Color::srgb(0.88, 0.89, 0.92)) |
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] |
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} |
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} |
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|
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fn selected_tab(tab: EntityTemplate) -> impl Scene { |
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let tab = OptionTemplate::Some(tab); |
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bsn! { |
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SelectedTab({tab}) |
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} |
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} |
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|
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fn section_label(label: &'static str) -> impl Scene { |
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bsn! { |
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Text(label) |
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TextFont { |
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font_size: FontSize::Px(17.0) |
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} |
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TextColor(Color::srgb(0.72, 0.76, 0.84)) |
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} |
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} |
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|
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fn controlled_selection( |
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change: On<ValueChange<Option<Entity>>>, |
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mut state: ResMut<ControlledSelection>, |
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mut commands: Commands, |
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) { |
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state.0 = change.value; |
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commands.entity(change.source).insert(SelectedTab(state.0)); |
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} |
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|
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fn update_tab_styles( |
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focus: Res<InputFocus>, |
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focus_visible: Res<InputFocusVisible>, |
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mut tabs: Query< |
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( |
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Entity, |
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&Hovered, |
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Has<Selected>, |
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Has<InteractionDisabled>, |
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&mut BackgroundColor, |
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&mut BorderColor, |
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), |
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With<ShowcaseTab>, |
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>, |
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) { |
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for (entity, hovered, selected, disabled, mut background, mut border) in &mut tabs { |
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background.0 = match (disabled, selected, hovered.get()) { |
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(true, _, _) => Color::srgb(0.10, 0.10, 0.11), |
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(false, true, _) => Color::srgb(0.18, 0.34, 0.52), |
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(false, false, true) => Color::srgb(0.20, 0.21, 0.26), |
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_ => Color::srgb(0.13, 0.14, 0.18), |
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}; |
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border.set_all(if focus_visible.0 && focus.get() == Some(entity) { |
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Color::srgb(0.45, 0.78, 1.0) |
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} else { |
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Color::srgb(0.24, 0.25, 0.30) |
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}); |
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} |
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} |