| 1 |
|
| 2 |
|
| 3 |
|
| 4 |
|
| 5 |
use bevy::{ |
| 6 |
feathers::{ |
| 7 |
controls::FeathersButton, |
| 8 |
dark_theme::create_dark_theme, |
| 9 |
display::caption, |
| 10 |
theme::{ThemeBackgroundColor, UiTheme}, |
| 11 |
tokens, FeathersPlugins, |
| 12 |
}, |
| 13 |
prelude::*, |
| 14 |
ui_widgets::Activate, |
| 15 |
}; |
| 16 |
|
| 17 |
#[derive(Resource)] |
| 18 |
struct Counter(i32); |
| 19 |
|
| 20 |
#[derive(Component, Default, Clone)] |
| 21 |
struct CounterText; |
| 22 |
|
| 23 |
fn main() { |
| 24 |
App::new() |
| 25 |
.add_plugins(( |
| 26 |
DefaultPlugins, |
| 27 |
|
| 28 |
|
| 29 |
FeathersPlugins, |
| 30 |
)) |
| 31 |
|
| 32 |
.insert_resource(UiTheme(create_dark_theme())) |
| 33 |
.insert_resource(Counter(0)) |
| 34 |
.add_systems(Startup, scene.spawn()) |
| 35 |
.add_systems( |
| 36 |
Update, |
| 37 |
update_counter_text.run_if(resource_changed::<Counter>), |
| 38 |
) |
| 39 |
.run(); |
| 40 |
} |
| 41 |
|
| 42 |
fn scene() -> impl SceneList { |
| 43 |
bsn_list! { |
| 44 |
Camera2d |
| 45 |
-- |
| 46 |
@demo_root() |
| 47 |
} |
| 48 |
} |
| 49 |
|
| 50 |
fn demo_root() -> impl Scene { |
| 51 |
bsn! { |
| 52 |
Node { |
| 53 |
width: percent(100), |
| 54 |
height: percent(100), |
| 55 |
align_items: AlignItems::Center, |
| 56 |
justify_content: JustifyContent::Center, |
| 57 |
} |
| 58 |
ThemeBackgroundColor(tokens::WINDOW_BG) |
| 59 |
Children[ |
| 60 |
Node { |
| 61 |
align_items: AlignItems::Center, |
| 62 |
justify_content: JustifyContent::Center, |
| 63 |
} |
| 64 |
Children [ |
| 65 |
@FeathersButton |
| 66 |
on(|_activate: On<Activate>, mut counter: ResMut<Counter>| { |
| 67 |
counter.0 -= 1; |
| 68 |
}) |
| 69 |
Children [ @caption("-1") ] |
| 70 |
-- |
| 71 |
Node { |
| 72 |
margin: UiRect::horizontal(px(10.0)), |
| 73 |
} |
| 74 |
@caption("0") CounterText |
| 75 |
-- |
| 76 |
@FeathersButton |
| 77 |
on(|_activate: On<Activate>, mut counter: ResMut<Counter>| { |
| 78 |
counter.0 += 1; |
| 79 |
}) |
| 80 |
Children [ @caption("+1") ] |
| 81 |
] |
| 82 |
] |
| 83 |
} |
| 84 |
} |
| 85 |
|
| 86 |
fn update_counter_text( |
| 87 |
counter: Res<Counter>, |
| 88 |
mut counter_text: Single<&mut Text, With<CounterText>>, |
| 89 |
) { |
| 90 |
info!("Counter updated"); |
| 91 |
counter_text.0 = format!("{}", counter.0); |
| 92 |
} |