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use bevy::prelude::*; |
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use bevy::text::{FontVariationTag, FontVariations}; |
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|
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fn main() { |
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App::new() |
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.add_plugins(DefaultPlugins) |
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.add_systems(Startup, setup) |
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.run(); |
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} |
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|
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) { |
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let font: FontSource = asset_server.load("fonts/MonaSans-VariableFont.ttf").into(); |
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|
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commands.spawn(Camera2d); |
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|
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commands.spawn(( |
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Node { |
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flex_direction: FlexDirection::Column, |
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align_self: AlignSelf::Center, |
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justify_self: JustifySelf::Center, |
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align_items: AlignItems::Center, |
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..default() |
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}, |
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children![ |
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( |
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Text::new("Font Variations (wght axis)"), |
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TextFont { |
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font: font.clone(), |
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font_size: FontSize::Px(32.0), |
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..default() |
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}, |
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Underline, |
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), |
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( |
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Node { |
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flex_direction: FlexDirection::Column, |
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padding: px(8.).all(), |
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row_gap: px(8.), |
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..default() |
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}, |
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Children::spawn(SpawnIter( |
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[100, 200, 300, 400, 500, 600, 700, 800, 900] |
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.into_iter() |
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.map(move |weight| ( |
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Text(format!("wght {weight}")), |
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TextFont { |
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font: font.clone(), |
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font_size: FontSize::Px(32.0), |
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font_variations: FontVariations::builder() |
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.set(FontVariationTag::WEIGHT, weight as f32) |
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.build(), |
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..default() |
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}, |
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)) |
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)), |
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), |
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], |
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)); |
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} |