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use bevy::{ |
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color::palettes::css::{BLUE, GREEN, INDIGO, LIME, ORANGE, RED, VIOLET, YELLOW}, |
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prelude::*, |
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ui::ColorStop, |
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ui_widgets::{Activate, Button}, |
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}; |
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use std::f32::consts::TAU; |
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|
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const COLOR_SPACES: [InterpolationColorSpace; 11] = [ |
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InterpolationColorSpace::Oklaba, |
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InterpolationColorSpace::Oklcha, |
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InterpolationColorSpace::OklchaLong, |
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InterpolationColorSpace::Srgba, |
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InterpolationColorSpace::LinearRgba, |
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InterpolationColorSpace::Hsla, |
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InterpolationColorSpace::HslaLong, |
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InterpolationColorSpace::Hsva, |
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InterpolationColorSpace::HsvaLong, |
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InterpolationColorSpace::Okhsla, |
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InterpolationColorSpace::OkhslaLong, |
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]; |
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|
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|
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#[derive(Component, Clone, Default)] |
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struct PreviousButton; |
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|
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|
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#[derive(Component, Clone, Default)] |
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struct NextButton; |
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|
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|
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#[derive(Component, Clone, Default)] |
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struct CurrentColorSpaceLabel; |
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|
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|
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#[derive(Resource, Default)] |
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struct AppSettings { |
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|
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color_space_current_index: usize, |
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} |
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|
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fn main() { |
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App::new() |
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.add_plugins(DefaultPlugins) |
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.init_resource::<AppSettings>() |
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.add_systems(Startup, setup) |
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.add_systems(Update, update) |
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.add_observer(on_activate_change_space) |
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.run(); |
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} |
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|
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fn setup(mut commands: Commands) { |
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commands.spawn(Camera2d); |
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|
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let buttons_id = commands.spawn_scene(buttons_scene()).id(); |
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|
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commands |
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.spawn(Node { |
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flex_direction: FlexDirection::Column, |
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row_gap: px(20), |
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margin: UiRect::all(px(20)), |
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..Default::default() |
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}) |
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.with_children(|commands| { |
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for (b, stops) in [ |
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( |
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4., |
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vec![ |
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ColorStop::new(Color::WHITE, percent(15)), |
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ColorStop::new(Color::BLACK, percent(85)), |
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], |
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), |
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(4., vec![RED.into(), BLUE.into(), LIME.into()]), |
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( |
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0., |
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vec![ |
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RED.into(), |
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ColorStop::new(RED, percent(100. / 7.)), |
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ColorStop::new(ORANGE, percent(100. / 7.)), |
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ColorStop::new(ORANGE, percent(200. / 7.)), |
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ColorStop::new(YELLOW, percent(200. / 7.)), |
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ColorStop::new(YELLOW, percent(300. / 7.)), |
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ColorStop::new(GREEN, percent(300. / 7.)), |
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ColorStop::new(GREEN, percent(400. / 7.)), |
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ColorStop::new(BLUE, percent(400. / 7.)), |
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ColorStop::new(BLUE, percent(500. / 7.)), |
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ColorStop::new(INDIGO, percent(500. / 7.)), |
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ColorStop::new(INDIGO, percent(600. / 7.)), |
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ColorStop::new(VIOLET, percent(600. / 7.)), |
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VIOLET.into(), |
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], |
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), |
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] { |
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commands.spawn(Node::default()).with_children(|commands| { |
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commands |
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.spawn(Node { |
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flex_direction: FlexDirection::Column, |
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row_gap: px(5), |
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..Default::default() |
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}) |
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.with_children(|commands| { |
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for (w, h) in [(70., 70.), (35., 70.), (70., 35.)] { |
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commands |
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.spawn(Node { |
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column_gap: px(10), |
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..Default::default() |
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}) |
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.with_children(|commands| { |
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for angle in (0..8).map(|i| i as f32 * TAU / 8.) { |
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commands.spawn(( |
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Node { |
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width: px(w), |
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height: px(h), |
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border: UiRect::all(px(b)), |
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border_radius: BorderRadius::all(px(20)), |
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..default() |
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}, |
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BackgroundGradient::from(LinearGradient { |
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angle, |
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stops: stops.clone(), |
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..default() |
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}), |
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BorderGradient::from(LinearGradient { |
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angle: 3. * TAU / 8., |
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stops: vec![ |
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YELLOW.into(), |
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Color::WHITE.into(), |
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ORANGE.into(), |
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], |
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..default() |
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}), |
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)); |
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} |
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}); |
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} |
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}); |
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|
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commands.spawn(Node::default()).with_children(|commands| { |
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commands.spawn(( |
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Node { |
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aspect_ratio: Some(1.), |
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height: percent(100), |
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border: UiRect::all(px(b)), |
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margin: UiRect::left(px(20)), |
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border_radius: BorderRadius::all(px(20)), |
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..default() |
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}, |
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BackgroundGradient::from(LinearGradient { |
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angle: 0., |
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stops: stops.clone(), |
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..default() |
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}), |
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BorderGradient::from(LinearGradient { |
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angle: 3. * TAU / 8., |
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stops: vec![YELLOW.into(), Color::WHITE.into(), ORANGE.into()], |
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..default() |
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}), |
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AnimateMarker, |
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)); |
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|
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commands.spawn(( |
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Node { |
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aspect_ratio: Some(1.), |
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height: percent(100), |
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border: UiRect::all(px(b)), |
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margin: UiRect::left(px(20)), |
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border_radius: BorderRadius::all(px(20)), |
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..default() |
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}, |
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BackgroundGradient::from(RadialGradient { |
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stops: stops.clone(), |
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shape: RadialGradientShape::ClosestSide, |
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position: UiPosition::CENTER, |
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..default() |
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}), |
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BorderGradient::from(LinearGradient { |
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angle: 3. * TAU / 8., |
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stops: vec![YELLOW.into(), Color::WHITE.into(), ORANGE.into()], |
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..default() |
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}), |
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AnimateMarker, |
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)); |
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commands.spawn(( |
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Node { |
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aspect_ratio: Some(1.), |
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height: percent(100), |
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border: UiRect::all(px(b)), |
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margin: UiRect::left(px(20)), |
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border_radius: BorderRadius::all(px(20)), |
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..default() |
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}, |
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BackgroundGradient::from(ConicGradient { |
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start: 0., |
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stops: stops |
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.iter() |
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.map(|stop| AngularColorStop::auto(stop.color)) |
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.collect(), |
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position: UiPosition::CENTER, |
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..default() |
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}), |
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BorderGradient::from(LinearGradient { |
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angle: 3. * TAU / 8., |
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stops: vec![YELLOW.into(), Color::WHITE.into(), ORANGE.into()], |
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..default() |
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}), |
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AnimateMarker, |
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)); |
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}); |
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}); |
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} |
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}) |
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.add_child(buttons_id); |
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} |
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|
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|
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|
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fn buttons_scene() -> impl Scene { |
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bsn! { |
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Node { |
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flex_direction: FlexDirection::Row, |
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align_items: AlignItems::Center, |
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justify_content: JustifyContent::Center, |
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column_gap: px(20), |
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} |
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Children [ |
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Node { |
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align_items: AlignItems::Center, |
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justify_content: JustifyContent::Center, |
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} |
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Children [ |
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CurrentColorSpaceLabel |
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template(|ctx| { |
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let current_index = ctx.resource::<AppSettings>().color_space_current_index; |
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Ok(Text(format!("Current Space\n{:?}", COLOR_SPACES[current_index]))) |
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}) |
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] |
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-- |
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PreviousButton |
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@button_node_scene("Previous") |
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-- |
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NextButton |
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@button_node_scene("Next") |
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] |
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} |
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} |
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|
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|
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fn button_node_scene(caption: &'static str) -> impl Scene { |
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bsn! { |
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Button |
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Node { |
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border: UiRect::all(px(2)), |
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padding: UiRect::axes(px(8), px(4)), |
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|
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justify_content: JustifyContent::Center, |
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|
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align_items: AlignItems::Center, |
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border_radius: BorderRadius::MAX, |
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} |
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BorderColor::all(Color::WHITE) |
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BackgroundColor(Color::BLACK) |
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on(|event: On<PointerOver>, mut border_query: Query<&mut BorderColor, With<Button>>| { |
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*border_query.get_mut(event.entity).unwrap() = BorderColor::all(RED); |
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}) |
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on(|event: On<PointerOut>, mut border_query: Query<&mut BorderColor, With<Button>>| { |
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*border_query.get_mut(event.entity).unwrap() = BorderColor::all(Color::WHITE); |
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}) |
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Children [ |
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Text(caption) |
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] |
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} |
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} |
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|
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|
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fn on_activate_change_space( |
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event: On<Activate>, |
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mut app_settings: ResMut<AppSettings>, |
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button_type_q: Query<(Has<PreviousButton>, Has<NextButton>), With<Button>>, |
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mut gradients_query: Query<&mut BackgroundGradient>, |
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mut label_q: Query<&mut Text, With<CurrentColorSpaceLabel>>, |
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) { |
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let Ok((has_previous, has_next)) = button_type_q.get(event.entity) else { |
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return; |
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}; |
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let next_index = match (has_previous, has_next) { |
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(true, true) | (false, false) => return, |
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(true, false) => { |
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if app_settings.color_space_current_index == 0 { |
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COLOR_SPACES.len() - 1 |
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} else { |
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app_settings.color_space_current_index - 1 |
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} |
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} |
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(false, true) => (app_settings.color_space_current_index + 1) % COLOR_SPACES.len(), |
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}; |
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app_settings.color_space_current_index = next_index; |
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|
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|
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let next_space = COLOR_SPACES[app_settings.color_space_current_index]; |
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for mut label in label_q.iter_mut() { |
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label.0 = format!("Current Space\n{next_space:?}"); |
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} |
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for mut gradients in gradients_query.iter_mut() { |
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for gradient in gradients.0.iter_mut() { |
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let space = match gradient { |
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Gradient::Linear(linear_gradient) => &mut linear_gradient.color_space, |
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Gradient::Radial(radial_gradient) => &mut radial_gradient.color_space, |
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Gradient::Conic(conic_gradient) => &mut conic_gradient.color_space, |
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}; |
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*space = next_space; |
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} |
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} |
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} |
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|
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#[derive(Component)] |
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struct AnimateMarker; |
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|
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fn update(time: Res<Time>, mut query: Query<&mut BackgroundGradient, With<AnimateMarker>>) { |
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for mut gradients in query.iter_mut() { |
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for gradient in gradients.0.iter_mut() { |
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if let Gradient::Linear(LinearGradient { angle, .. }) = gradient { |
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*angle += 0.5 * time.delta_secs(); |
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} |
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} |
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} |
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} |