| 1 |
|
| 2 |
|
| 3 |
|
| 4 |
|
| 5 |
|
| 6 |
|
| 7 |
|
| 8 |
|
| 9 |
|
| 10 |
|
| 11 |
|
| 12 |
|
| 13 |
|
| 14 |
|
| 15 |
|
| 16 |
|
| 17 |
|
| 18 |
|
| 19 |
|
| 20 |
use core::time::Duration; |
| 21 |
|
| 22 |
use bevy::{ |
| 23 |
camera::NormalizedRenderTarget, |
| 24 |
input_focus::{ |
| 25 |
directional_navigation::{ |
| 26 |
AutoNavigationConfig, DirectionalNavigationMap, DirectionalNavigationPlugin, |
| 27 |
}, |
| 28 |
tab_navigation::TabIndex, |
| 29 |
AutoFocus, InputFocus, InputFocusVisible, |
| 30 |
}, |
| 31 |
math::{CompassOctant, Dir2}, |
| 32 |
picking::{ |
| 33 |
backend::HitData, |
| 34 |
pointer::{Location, PointerId}, |
| 35 |
}, |
| 36 |
platform::collections::HashSet, |
| 37 |
prelude::*, |
| 38 |
ui::auto_directional_navigation::{AutoDirectionalNavigation, AutoDirectionalNavigator}, |
| 39 |
ui_widgets::Button, |
| 40 |
}; |
| 41 |
|
| 42 |
fn main() { |
| 43 |
App::new() |
| 44 |
|
| 45 |
|
| 46 |
.add_plugins((DefaultPlugins, DirectionalNavigationPlugin)) |
| 47 |
|
| 48 |
|
| 49 |
.insert_resource(InputFocusVisible(true)) |
| 50 |
|
| 51 |
.insert_resource(AutoNavigationConfig { |
| 52 |
|
| 53 |
min_alignment_factor: 0.1, |
| 54 |
|
| 55 |
max_search_distance: Some(200.0), |
| 56 |
|
| 57 |
prefer_aligned: true, |
| 58 |
}) |
| 59 |
.init_resource::<ActionState>() |
| 60 |
|
| 61 |
|
| 62 |
|
| 63 |
|
| 64 |
.add_systems(Startup, setup_paged_ui) |
| 65 |
|
| 66 |
.add_systems(PreUpdate, (process_inputs, navigate).chain()) |
| 67 |
.add_systems( |
| 68 |
Update, |
| 69 |
( |
| 70 |
highlight_focused_element, |
| 71 |
interact_with_focused_button, |
| 72 |
reset_button_after_interaction, |
| 73 |
update_focus_display |
| 74 |
.run_if(|input_focus: Res<InputFocus>| input_focus.is_changed()), |
| 75 |
update_key_display, |
| 76 |
), |
| 77 |
) |
| 78 |
.add_observer(universal_button_click_behavior) |
| 79 |
.run(); |
| 80 |
} |
| 81 |
|
| 82 |
const PAGE_1_NORMAL_BUTTON: Srgba = bevy::color::palettes::tailwind::BLUE_400; |
| 83 |
const PAGE_1_PRESSED_BUTTON: Srgba = bevy::color::palettes::tailwind::BLUE_500; |
| 84 |
const PAGE_1_FOCUSED_BORDER: Srgba = bevy::color::palettes::tailwind::BLUE_50; |
| 85 |
|
| 86 |
const PAGE_2_NORMAL_BUTTON: Srgba = bevy::color::palettes::tailwind::RED_400; |
| 87 |
const PAGE_2_PRESSED_BUTTON: Srgba = bevy::color::palettes::tailwind::RED_500; |
| 88 |
const PAGE_2_FOCUSED_BORDER: Srgba = bevy::color::palettes::tailwind::RED_50; |
| 89 |
|
| 90 |
const PAGE_3_NORMAL_BUTTON: Srgba = bevy::color::palettes::tailwind::GREEN_400; |
| 91 |
const PAGE_3_PRESSED_BUTTON: Srgba = bevy::color::palettes::tailwind::GREEN_500; |
| 92 |
const PAGE_3_FOCUSED_BORDER: Srgba = bevy::color::palettes::tailwind::GREEN_50; |
| 93 |
|
| 94 |
const NORMAL_BUTTON_COLORS: [Srgba; 3] = [ |
| 95 |
PAGE_1_NORMAL_BUTTON, |
| 96 |
PAGE_2_NORMAL_BUTTON, |
| 97 |
PAGE_3_NORMAL_BUTTON, |
| 98 |
]; |
| 99 |
const PRESSED_BUTTON_COLORS: [Srgba; 3] = [ |
| 100 |
PAGE_1_PRESSED_BUTTON, |
| 101 |
PAGE_2_PRESSED_BUTTON, |
| 102 |
PAGE_3_PRESSED_BUTTON, |
| 103 |
]; |
| 104 |
const FOCUSED_BORDER_COLORS: [Srgba; 3] = [ |
| 105 |
PAGE_1_FOCUSED_BORDER, |
| 106 |
PAGE_2_FOCUSED_BORDER, |
| 107 |
PAGE_3_FOCUSED_BORDER, |
| 108 |
]; |
| 109 |
|
| 110 |
|
| 111 |
#[derive(Component, Clone, Copy, Default)] |
| 112 |
struct FocusDisplay; |
| 113 |
|
| 114 |
|
| 115 |
#[derive(Component, Clone, Copy, Default)] |
| 116 |
struct KeyDisplay; |
| 117 |
|
| 118 |
|
| 119 |
#[derive(Component, Clone, Copy, Default)] |
| 120 |
struct Page(usize); |
| 121 |
|
| 122 |
|
| 123 |
|
| 124 |
|
| 125 |
fn universal_button_click_behavior( |
| 126 |
mut click: On<PointerClick>, |
| 127 |
mut button_query: Query<(&mut BackgroundColor, &Page, &mut ResetTimer)>, |
| 128 |
mut focus_visible: ResMut<InputFocusVisible>, |
| 129 |
) { |
| 130 |
let button_entity = click.entity; |
| 131 |
if let Ok((mut color, page, mut reset_timer)) = button_query.get_mut(button_entity) { |
| 132 |
color.0 = PRESSED_BUTTON_COLORS[page.0].into(); |
| 133 |
reset_timer.0 = Timer::from_seconds(0.3, TimerMode::Once); |
| 134 |
click.propagate(false); |
| 135 |
|
| 136 |
|
| 137 |
focus_visible.0 = true; |
| 138 |
} |
| 139 |
} |
| 140 |
|
| 141 |
#[derive(Component, Clone, Default, Deref, DerefMut)] |
| 142 |
struct ResetTimer(Timer); |
| 143 |
|
| 144 |
fn reset_button_after_interaction( |
| 145 |
time: Res<Time>, |
| 146 |
mut query: Query<(&mut ResetTimer, &mut BackgroundColor, &Page)>, |
| 147 |
) { |
| 148 |
for (mut reset_timer, mut color, page) in query.iter_mut() { |
| 149 |
reset_timer.tick(time.delta()); |
| 150 |
if reset_timer.just_finished() { |
| 151 |
color.0 = NORMAL_BUTTON_COLORS[page.0].into(); |
| 152 |
} |
| 153 |
} |
| 154 |
} |
| 155 |
|
| 156 |
|
| 157 |
|
| 158 |
|
| 159 |
|
| 160 |
|
| 161 |
|
| 162 |
|
| 163 |
|
| 164 |
|
| 165 |
|
| 166 |
|
| 167 |
|
| 168 |
fn setup_paged_ui( |
| 169 |
mut commands: Commands, |
| 170 |
mut manual_directional_nav_map: ResMut<DirectionalNavigationMap>, |
| 171 |
) { |
| 172 |
commands.spawn(Camera2d); |
| 173 |
|
| 174 |
|
| 175 |
commands.spawn_scene(bsn! { |
| 176 |
Node { |
| 177 |
width: percent(100), |
| 178 |
height: percent(100), |
| 179 |
} |
| 180 |
Children [ |
| 181 |
@instructions_scene() |
| 182 |
-- |
| 183 |
@focus_display_scene() |
| 184 |
-- |
| 185 |
@key_display_scene() |
| 186 |
] |
| 187 |
}); |
| 188 |
|
| 189 |
|
| 190 |
let pages_entities = [0, 1, 2] |
| 191 |
.into_iter() |
| 192 |
.map(|page_num| { |
| 193 |
let button_entities = if page_num == 1 { |
| 194 |
|
| 195 |
setup_buttons_for_triangle_page(&mut commands, page_num) |
| 196 |
} else { |
| 197 |
|
| 198 |
setup_buttons_for_grid_page(&mut commands, page_num) |
| 199 |
}; |
| 200 |
|
| 201 |
|
| 202 |
let visibility = if page_num == 0 { |
| 203 |
Visibility::Inherited |
| 204 |
} else { |
| 205 |
Visibility::Hidden |
| 206 |
}; |
| 207 |
|
| 208 |
|
| 209 |
let page_id = if page_num == 1 { |
| 210 |
commands |
| 211 |
.spawn_scene(bsn! { |
| 212 |
Node { |
| 213 |
width: percent(100), |
| 214 |
height: percent(100), |
| 215 |
} |
| 216 |
visibility |
| 217 |
Children [ |
| 218 |
{ triangle_page_text_entities_scene_list(page_num) } |
| 219 |
] |
| 220 |
}) |
| 221 |
.id() |
| 222 |
} else { |
| 223 |
commands |
| 224 |
.spawn_scene(bsn! { |
| 225 |
Node { |
| 226 |
width: percent(100), |
| 227 |
height: percent(100), |
| 228 |
} |
| 229 |
visibility |
| 230 |
Children [ |
| 231 |
{ grid_page_text_entities_scene_list(page_num) } |
| 232 |
] |
| 233 |
}) |
| 234 |
.id() |
| 235 |
}; |
| 236 |
|
| 237 |
commands.entity(page_id).add_children(&button_entities); |
| 238 |
|
| 239 |
button_entities |
| 240 |
}) |
| 241 |
.collect::<Vec<_>>(); |
| 242 |
|
| 243 |
|
| 244 |
let entity_pairs = [ |
| 245 |
|
| 246 |
((0, 2), (1, 0)), |
| 247 |
|
| 248 |
((1, 2), (2, 0)), |
| 249 |
|
| 250 |
((2, 2), (3, 0)), |
| 251 |
]; |
| 252 |
for (page_num, page_entities) in pages_entities.iter().enumerate() { |
| 253 |
|
| 254 |
if page_num == 1 { |
| 255 |
continue; |
| 256 |
} |
| 257 |
for ((entity_a_row, entity_a_col), (entity_b_row, entity_b_col)) in entity_pairs.iter() { |
| 258 |
manual_directional_nav_map.add_symmetrical_edge( |
| 259 |
page_entities[entity_a_row * 3 + entity_a_col], |
| 260 |
page_entities[entity_b_row * 3 + entity_b_col], |
| 261 |
CompassOctant::East, |
| 262 |
); |
| 263 |
} |
| 264 |
} |
| 265 |
|
| 266 |
|
| 267 |
|
| 268 |
|
| 269 |
|
| 270 |
manual_directional_nav_map.add_symmetrical_edge( |
| 271 |
pages_entities[1][2], |
| 272 |
pages_entities[1][3], |
| 273 |
CompassOctant::East, |
| 274 |
); |
| 275 |
manual_directional_nav_map.add_symmetrical_edge( |
| 276 |
pages_entities[1][2], |
| 277 |
pages_entities[1][3], |
| 278 |
CompassOctant::South, |
| 279 |
); |
| 280 |
manual_directional_nav_map.add_symmetrical_edge( |
| 281 |
pages_entities[1][2], |
| 282 |
pages_entities[1][3], |
| 283 |
CompassOctant::SouthEast, |
| 284 |
); |
| 285 |
|
| 286 |
for btn in &pages_entities[0] { |
| 287 |
manual_directional_nav_map.block_edge(*btn, CompassOctant::South); |
| 288 |
manual_directional_nav_map.block_edge(*btn, CompassOctant::North); |
| 289 |
} |
| 290 |
|
| 291 |
|
| 292 |
let mut col_entities = Vec::with_capacity(4); |
| 293 |
for col in 0..=2 { |
| 294 |
for row in 0..=3 { |
| 295 |
col_entities.push(pages_entities[2][row * 3 + col]); |
| 296 |
} |
| 297 |
manual_directional_nav_map.add_looping_edges(&col_entities, CompassOctant::North); |
| 298 |
col_entities.clear(); |
| 299 |
} |
| 300 |
|
| 301 |
|
| 302 |
|
| 303 |
|
| 304 |
manual_directional_nav_map.add_symmetrical_edge( |
| 305 |
pages_entities[0][11], |
| 306 |
pages_entities[1][0], |
| 307 |
CompassOctant::East, |
| 308 |
); |
| 309 |
|
| 310 |
|
| 311 |
|
| 312 |
|
| 313 |
manual_directional_nav_map.add_edge( |
| 314 |
pages_entities[1][3], |
| 315 |
pages_entities[2][0], |
| 316 |
CompassOctant::South, |
| 317 |
); |
| 318 |
|
| 319 |
|
| 320 |
manual_directional_nav_map.add_edge( |
| 321 |
pages_entities[2][0], |
| 322 |
pages_entities[1][3], |
| 323 |
CompassOctant::West, |
| 324 |
); |
| 325 |
|
| 326 |
|
| 327 |
manual_directional_nav_map.add_symmetrical_edge( |
| 328 |
pages_entities[2][11], |
| 329 |
pages_entities[0][0], |
| 330 |
CompassOctant::East, |
| 331 |
); |
| 332 |
|
| 333 |
|
| 334 |
commands.entity(pages_entities[0][0]).insert(AutoFocus); |
| 335 |
} |
| 336 |
|
| 337 |
|
| 338 |
fn instructions_scene() -> impl Scene { |
| 339 |
bsn! { |
| 340 |
Node { |
| 341 |
position_type: PositionType::Absolute, |
| 342 |
left: px(20), |
| 343 |
top: px(20), |
| 344 |
width: px(280), |
| 345 |
padding: UiRect::all(px(12)), |
| 346 |
border_radius: BorderRadius::all(px(8)), |
| 347 |
} |
| 348 |
BackgroundColor(Color::srgba(0.1, 0.1, 0.1, 0.8)) |
| 349 |
Children [ |
| 350 |
Text( |
| 351 |
"Directional Navigation Overrides Demo\n\n\ |
| 352 |
Use arrow keys or D-pad to navigate.\n\ |
| 353 |
Press Enter or A button to interact.\n\n\ |
| 354 |
Navigation on each page is a combination of \ |
| 355 |
both automatic and manual navigation.", |
| 356 |
) |
| 357 |
] |
| 358 |
} |
| 359 |
} |
| 360 |
|
| 361 |
|
| 362 |
fn focus_display_scene() -> impl Scene { |
| 363 |
bsn! { |
| 364 |
Node { |
| 365 |
position_type: PositionType::Absolute, |
| 366 |
left: px(20), |
| 367 |
bottom: px(80), |
| 368 |
width: px(280), |
| 369 |
padding: UiRect::all(px(12)), |
| 370 |
border_radius: BorderRadius::all(px(8)), |
| 371 |
} |
| 372 |
BackgroundColor(Color::srgba(0.1, 0.5, 0.1, 0.8)) |
| 373 |
Children [ |
| 374 |
FocusDisplay |
| 375 |
Text("Focused: None") |
| 376 |
TextFont { |
| 377 |
font_size: FontSize::Px(20.0), |
| 378 |
} |
| 379 |
] |
| 380 |
} |
| 381 |
} |
| 382 |
|
| 383 |
|
| 384 |
fn key_display_scene() -> impl Scene { |
| 385 |
bsn! { |
| 386 |
Node { |
| 387 |
position_type: PositionType::Absolute, |
| 388 |
left: px(20), |
| 389 |
bottom: px(20), |
| 390 |
width: px(280), |
| 391 |
padding: UiRect::all(px(12)), |
| 392 |
border_radius: BorderRadius::all(px(8)), |
| 393 |
} |
| 394 |
BackgroundColor(Color::srgba(0.5, 0.1, 0.5, 0.8)) |
| 395 |
Children [ |
| 396 |
KeyDisplay |
| 397 |
Text("Last Key: None") |
| 398 |
TextFont { |
| 399 |
font_size: FontSize::Px(20.0) |
| 400 |
} |
| 401 |
] |
| 402 |
} |
| 403 |
} |
| 404 |
|
| 405 |
|
| 406 |
|
| 407 |
|
| 408 |
fn setup_buttons_for_grid_page(commands: &mut Commands, page_num: usize) -> Vec<Entity> { |
| 409 |
|
| 410 |
|
| 411 |
let button_positions = [ |
| 412 |
|
| 413 |
[(450.0, 80.0), (650.0, 80.0), (850.0, 80.0)], |
| 414 |
|
| 415 |
[(450.0, 215.0), (650.0, 215.0), (850.0, 215.0)], |
| 416 |
|
| 417 |
[(450.0, 350.0), (650.0, 350.0), (850.0, 350.0)], |
| 418 |
|
| 419 |
[(450.0, 485.0), (650.0, 485.0), (850.0, 485.0)], |
| 420 |
]; |
| 421 |
grid_auto_nav_buttons_scene(page_num, &button_positions) |
| 422 |
.into_iter() |
| 423 |
.map(|scene| commands.spawn_scene(scene).id()) |
| 424 |
.collect::<Vec<_>>() |
| 425 |
} |
| 426 |
|
| 427 |
|
| 428 |
fn grid_page_text_entities_scene_list(page_num: usize) -> impl SceneList { |
| 429 |
let previous_page = if page_num == 0 { 3 } else { page_num }; |
| 430 |
let footer_text = match page_num { |
| 431 |
|
| 432 |
0 => Text::new( |
| 433 |
"Vertical movements disabled on each button, but you can still navigate between rows by going off the left or right sides." |
| 434 |
), |
| 435 |
|
| 436 |
2 => Text::new( |
| 437 |
"Vertical Navigation has been manually overridden to be inverted! \ |
| 438 |
^ moves down, and v (down) moves up.", |
| 439 |
), |
| 440 |
_ => Text::default() |
| 441 |
}; |
| 442 |
bsn_list! { |
| 443 |
|
| 444 |
@helper_text_node_scene(format!("Currently on Page {}", page_num + 1), 650, 10, Justify::Center) |
| 445 |
-- |
| 446 |
|
| 447 |
@helper_text_node_scene(format!("Page {} << ", previous_page), 310, 120, Justify::Right) |
| 448 |
-- |
| 449 |
|
| 450 |
@helper_text_node_scene(format!(">> Page {}", (page_num + 1) % 3 + 1), 1000, 525, Justify::Left) |
| 451 |
-- |
| 452 |
|
| 453 |
@helper_text_node_scene("> Btn 2-1".into(), 1000, 120, Justify::Left) |
| 454 |
-- |
| 455 |
@helper_text_node_scene("> Btn 3-1".into(), 1000, 255, Justify::Left) |
| 456 |
-- |
| 457 |
@helper_text_node_scene("> Btn 4-1".into(), 1000, 390, Justify::Left) |
| 458 |
-- |
| 459 |
@helper_text_node_scene("Btn 1-3 < ".into(), 310, 255, Justify::Right) |
| 460 |
-- |
| 461 |
@helper_text_node_scene("Btn 2-3 < ".into(), 310, 390, Justify::Right) |
| 462 |
-- |
| 463 |
@helper_text_node_scene("Btn 3-3 < ".into(), 310, 525, Justify::Right) |
| 464 |
-- |
| 465 |
|
| 466 |
Node { |
| 467 |
position_type: PositionType::Absolute, |
| 468 |
left: px(450), |
| 469 |
top: px(600), |
| 470 |
width: px(540), |
| 471 |
padding: UiRect::all(px(12)), |
| 472 |
} |
| 473 |
Children [ |
| 474 |
footer_text |
| 475 |
TextFont { |
| 476 |
font_size: FontSize::Px(20.0), |
| 477 |
} |
| 478 |
] |
| 479 |
} |
| 480 |
} |
| 481 |
|
| 482 |
|
| 483 |
|
| 484 |
|
| 485 |
fn setup_buttons_for_triangle_page(commands: &mut Commands, page_num: usize) -> Vec<Entity> { |
| 486 |
let button_positions = [ |
| 487 |
(450.0, 80.0), |
| 488 |
(700.0, 80.0), |
| 489 |
(575.0, 215.0), |
| 490 |
(1050.0, 350.0), |
| 491 |
]; |
| 492 |
button_positions |
| 493 |
.iter() |
| 494 |
.enumerate() |
| 495 |
.map(|(i, (left, top))| { |
| 496 |
auto_nav_button_scene(format!("Btn {}", i + 1), left, top, page_num) |
| 497 |
}) |
| 498 |
.map(|scene| commands.spawn_scene(scene).id()) |
| 499 |
.collect::<Vec<_>>() |
| 500 |
} |
| 501 |
|
| 502 |
|
| 503 |
fn triangle_page_text_entities_scene_list(page_num: usize) -> impl SceneList { |
| 504 |
let previous_page = if page_num == 0 { 3 } else { page_num }; |
| 505 |
bsn_list! { |
| 506 |
|
| 507 |
@helper_text_node_scene(format!("Currently on Page {}", page_num + 1), 650, 20, Justify::Center) |
| 508 |
-- |
| 509 |
|
| 510 |
@helper_text_node_scene(format!("Page {} << ", previous_page), 310, 120, Justify::Right) |
| 511 |
-- |
| 512 |
|
| 513 |
@helper_text_node_scene("v\nBtn 4".into(), 575, 325, Justify::Center) |
| 514 |
-- |
| 515 |
|
| 516 |
@helper_text_node_scene("> Btn 4".into(), 735, 255, Justify::Left) |
| 517 |
-- |
| 518 |
|
| 519 |
@helper_text_node_scene("Btn 3\n^".into(), 1050, 300, Justify::Center) |
| 520 |
-- |
| 521 |
|
| 522 |
@helper_text_node_scene("Btn 3 < ".into(), 910, 390, Justify::Right) |
| 523 |
-- |
| 524 |
|
| 525 |
@helper_text_node_scene(format!("V\nV\nPage {}", (page_num + 1) % 3 + 1), 1050, 460, Justify::Center) |
| 526 |
} |
| 527 |
} |
| 528 |
|
| 529 |
|
| 530 |
|
| 531 |
fn grid_auto_nav_buttons_scene( |
| 532 |
page_num: usize, |
| 533 |
button_positions: &[[(f64, f64); 3]; 4], |
| 534 |
) -> Vec<impl Scene> { |
| 535 |
let mut scenes = vec![]; |
| 536 |
for (i, row) in button_positions.iter().enumerate() { |
| 537 |
for (j, (left, top)) in row.iter().enumerate() { |
| 538 |
scenes.push(auto_nav_button_scene( |
| 539 |
format!("Btn {}-{}", i + 1, j + 1), |
| 540 |
left, |
| 541 |
top, |
| 542 |
page_num, |
| 543 |
)); |
| 544 |
} |
| 545 |
} |
| 546 |
scenes |
| 547 |
} |
| 548 |
|
| 549 |
|
| 550 |
fn auto_nav_button_scene(text: String, left: &f64, top: &f64, page_num: usize) -> impl Scene { |
| 551 |
let text_clone = text.clone(); |
| 552 |
bsn! { |
| 553 |
Button |
| 554 |
|
| 555 |
|
| 556 |
TabIndex(0) |
| 557 |
Node { |
| 558 |
position_type: PositionType::Absolute, |
| 559 |
left: px(*left), |
| 560 |
top: px(*top), |
| 561 |
width: px(140), |
| 562 |
height: px(100), |
| 563 |
border: UiRect::all(px(4)), |
| 564 |
justify_content: JustifyContent::Center, |
| 565 |
align_items: AlignItems::Center, |
| 566 |
border_radius: BorderRadius::all(px(12)), |
| 567 |
} |
| 568 |
Page(page_num) |
| 569 |
BackgroundColor({NORMAL_BUTTON_COLORS[page_num]}) |
| 570 |
|
| 571 |
AutoDirectionalNavigation |
| 572 |
ResetTimer |
| 573 |
Name(text) |
| 574 |
Children [ |
| 575 |
Text(text_clone) |
| 576 |
TextLayout { |
| 577 |
justify: Justify::Center, |
| 578 |
} |
| 579 |
] |
| 580 |
} |
| 581 |
} |
| 582 |
|
| 583 |
|
| 584 |
fn helper_text_node_scene(text: String, left: i32, top: i32, justify: Justify) -> impl Scene { |
| 585 |
bsn! { |
| 586 |
Node { |
| 587 |
position_type: PositionType::Absolute, |
| 588 |
left: px(left), |
| 589 |
top: px(top), |
| 590 |
width: px(140), |
| 591 |
padding: UiRect::all(px(12)), |
| 592 |
} |
| 593 |
Children [ |
| 594 |
Text(text) |
| 595 |
TextFont { |
| 596 |
font_size: FontSize::Px(20.0), |
| 597 |
} |
| 598 |
TextLayout { |
| 599 |
justify, |
| 600 |
} |
| 601 |
] |
| 602 |
} |
| 603 |
} |
| 604 |
|
| 605 |
|
| 606 |
#[derive(Debug, PartialEq, Eq, Hash)] |
| 607 |
enum DirectionalNavigationAction { |
| 608 |
Up, |
| 609 |
Down, |
| 610 |
Left, |
| 611 |
Right, |
| 612 |
Select, |
| 613 |
} |
| 614 |
|
| 615 |
impl DirectionalNavigationAction { |
| 616 |
fn variants() -> Vec<Self> { |
| 617 |
vec![ |
| 618 |
DirectionalNavigationAction::Up, |
| 619 |
DirectionalNavigationAction::Down, |
| 620 |
DirectionalNavigationAction::Left, |
| 621 |
DirectionalNavigationAction::Right, |
| 622 |
DirectionalNavigationAction::Select, |
| 623 |
] |
| 624 |
} |
| 625 |
|
| 626 |
fn keycode(&self) -> KeyCode { |
| 627 |
match self { |
| 628 |
DirectionalNavigationAction::Up => KeyCode::ArrowUp, |
| 629 |
DirectionalNavigationAction::Down => KeyCode::ArrowDown, |
| 630 |
DirectionalNavigationAction::Left => KeyCode::ArrowLeft, |
| 631 |
DirectionalNavigationAction::Right => KeyCode::ArrowRight, |
| 632 |
DirectionalNavigationAction::Select => KeyCode::Enter, |
| 633 |
} |
| 634 |
} |
| 635 |
|
| 636 |
fn gamepad_button(&self) -> GamepadButton { |
| 637 |
match self { |
| 638 |
DirectionalNavigationAction::Up => GamepadButton::DPadUp, |
| 639 |
DirectionalNavigationAction::Down => GamepadButton::DPadDown, |
| 640 |
DirectionalNavigationAction::Left => GamepadButton::DPadLeft, |
| 641 |
DirectionalNavigationAction::Right => GamepadButton::DPadRight, |
| 642 |
DirectionalNavigationAction::Select => GamepadButton::South, |
| 643 |
} |
| 644 |
} |
| 645 |
} |
| 646 |
|
| 647 |
#[derive(Default, Resource)] |
| 648 |
struct ActionState { |
| 649 |
pressed_actions: HashSet<DirectionalNavigationAction>, |
| 650 |
} |
| 651 |
|
| 652 |
fn process_inputs( |
| 653 |
mut action_state: ResMut<ActionState>, |
| 654 |
keyboard_input: Res<ButtonInput<KeyCode>>, |
| 655 |
gamepad_input: Query<&Gamepad>, |
| 656 |
) { |
| 657 |
action_state.pressed_actions.clear(); |
| 658 |
|
| 659 |
for action in DirectionalNavigationAction::variants() { |
| 660 |
if keyboard_input.just_pressed(action.keycode()) { |
| 661 |
action_state.pressed_actions.insert(action); |
| 662 |
} |
| 663 |
} |
| 664 |
|
| 665 |
for gamepad in gamepad_input.iter() { |
| 666 |
for action in DirectionalNavigationAction::variants() { |
| 667 |
if gamepad.just_pressed(action.gamepad_button()) { |
| 668 |
action_state.pressed_actions.insert(action); |
| 669 |
} |
| 670 |
} |
| 671 |
} |
| 672 |
} |
| 673 |
|
| 674 |
fn navigate( |
| 675 |
action_state: Res<ActionState>, |
| 676 |
parent_query: Query<&ChildOf>, |
| 677 |
mut visibility_query: Query<&mut Visibility>, |
| 678 |
mut auto_directional_navigator: AutoDirectionalNavigator, |
| 679 |
) { |
| 680 |
let net_east_west = action_state |
| 681 |
.pressed_actions |
| 682 |
.contains(&DirectionalNavigationAction::Right) as i8 |
| 683 |
- action_state |
| 684 |
.pressed_actions |
| 685 |
.contains(&DirectionalNavigationAction::Left) as i8; |
| 686 |
|
| 687 |
let net_north_south = action_state |
| 688 |
.pressed_actions |
| 689 |
.contains(&DirectionalNavigationAction::Up) as i8 |
| 690 |
- action_state |
| 691 |
.pressed_actions |
| 692 |
.contains(&DirectionalNavigationAction::Down) as i8; |
| 693 |
|
| 694 |
|
| 695 |
let maybe_direction = Dir2::from_xy(net_east_west as f32, net_north_south as f32) |
| 696 |
.ok() |
| 697 |
.map(CompassOctant::from); |
| 698 |
|
| 699 |
|
| 700 |
let previous_focus = auto_directional_navigator.input_focus(); |
| 701 |
if let Some(direction) = maybe_direction { |
| 702 |
match auto_directional_navigator.navigate(direction) { |
| 703 |
Ok(new_focus) => { |
| 704 |
|
| 705 |
|
| 706 |
|
| 707 |
if let Ok(current_child_of) = parent_query.get(new_focus) |
| 708 |
&& let Ok(mut current_page_visibility) = |
| 709 |
visibility_query.get_mut(current_child_of.parent()) |
| 710 |
{ |
| 711 |
*current_page_visibility = Visibility::Inherited; |
| 712 |
|
| 713 |
if let Some(previous_focus_entity) = previous_focus |
| 714 |
&& let Ok(previous_child_of) = parent_query.get(previous_focus_entity) |
| 715 |
&& previous_child_of.parent() != current_child_of.parent() |
| 716 |
&& let Ok(mut previous_page_visibility) = |
| 717 |
visibility_query.get_mut(previous_child_of.parent()) |
| 718 |
{ |
| 719 |
*previous_page_visibility = Visibility::Hidden; |
| 720 |
} |
| 721 |
} |
| 722 |
} |
| 723 |
Err(_e) => { |
| 724 |
|
| 725 |
} |
| 726 |
} |
| 727 |
} |
| 728 |
} |
| 729 |
|
| 730 |
fn update_focus_display( |
| 731 |
input_focus: Res<InputFocus>, |
| 732 |
button_query: Query<&Name, With<Button>>, |
| 733 |
mut display_query: Query<&mut Text, With<FocusDisplay>>, |
| 734 |
) { |
| 735 |
if let Ok(mut text) = display_query.single_mut() { |
| 736 |
if let Some(focused_entity) = input_focus.get() { |
| 737 |
if let Ok(name) = button_query.get(focused_entity) { |
| 738 |
**text = format!("Focused: {}", name); |
| 739 |
} else { |
| 740 |
**text = "Focused: Unknown".to_string(); |
| 741 |
} |
| 742 |
} else { |
| 743 |
**text = "Focused: None".to_string(); |
| 744 |
} |
| 745 |
} |
| 746 |
} |
| 747 |
|
| 748 |
fn update_key_display( |
| 749 |
keyboard_input: Res<ButtonInput<KeyCode>>, |
| 750 |
gamepad_input: Query<&Gamepad>, |
| 751 |
mut display_query: Query<&mut Text, With<KeyDisplay>>, |
| 752 |
) { |
| 753 |
if let Ok(mut text) = display_query.single_mut() { |
| 754 |
|
| 755 |
for action in DirectionalNavigationAction::variants() { |
| 756 |
if keyboard_input.just_pressed(action.keycode()) { |
| 757 |
let key_name = match action { |
| 758 |
DirectionalNavigationAction::Up => "Up Arrow", |
| 759 |
DirectionalNavigationAction::Down => "Down Arrow", |
| 760 |
DirectionalNavigationAction::Left => "Left Arrow", |
| 761 |
DirectionalNavigationAction::Right => "Right Arrow", |
| 762 |
DirectionalNavigationAction::Select => "Enter", |
| 763 |
}; |
| 764 |
**text = format!("Last Key: {}", key_name); |
| 765 |
return; |
| 766 |
} |
| 767 |
} |
| 768 |
|
| 769 |
|
| 770 |
for gamepad in gamepad_input.iter() { |
| 771 |
for action in DirectionalNavigationAction::variants() { |
| 772 |
if gamepad.just_pressed(action.gamepad_button()) { |
| 773 |
let button_name = match action { |
| 774 |
DirectionalNavigationAction::Up => "D-Pad Up", |
| 775 |
DirectionalNavigationAction::Down => "D-Pad Down", |
| 776 |
DirectionalNavigationAction::Left => "D-Pad Left", |
| 777 |
DirectionalNavigationAction::Right => "D-Pad Right", |
| 778 |
DirectionalNavigationAction::Select => "A Button", |
| 779 |
}; |
| 780 |
**text = format!("Last Key: {}", button_name); |
| 781 |
return; |
| 782 |
} |
| 783 |
} |
| 784 |
} |
| 785 |
} |
| 786 |
} |
| 787 |
|
| 788 |
fn highlight_focused_element( |
| 789 |
input_focus: Res<InputFocus>, |
| 790 |
input_focus_visible: Res<InputFocusVisible>, |
| 791 |
mut query: Query<(Entity, &mut BorderColor, &Page)>, |
| 792 |
) { |
| 793 |
for (entity, mut border_color, page) in query.iter_mut() { |
| 794 |
if input_focus.get() == Some(entity) && input_focus_visible.0 { |
| 795 |
*border_color = BorderColor::all(FOCUSED_BORDER_COLORS[page.0]); |
| 796 |
} else { |
| 797 |
*border_color = BorderColor::DEFAULT; |
| 798 |
} |
| 799 |
} |
| 800 |
} |
| 801 |
|
| 802 |
fn interact_with_focused_button( |
| 803 |
action_state: Res<ActionState>, |
| 804 |
input_focus: Res<InputFocus>, |
| 805 |
mut commands: Commands, |
| 806 |
) { |
| 807 |
if action_state |
| 808 |
.pressed_actions |
| 809 |
.contains(&DirectionalNavigationAction::Select) |
| 810 |
&& let Some(focused_entity) = input_focus.get() |
| 811 |
{ |
| 812 |
commands.trigger(PointerClick { |
| 813 |
entity: focused_entity, |
| 814 |
pointer: Pointer::new( |
| 815 |
PointerId::Mouse, |
| 816 |
Location { |
| 817 |
target: NormalizedRenderTarget::None { |
| 818 |
width: 0, |
| 819 |
height: 0, |
| 820 |
}, |
| 821 |
position: Vec2::ZERO, |
| 822 |
}, |
| 823 |
), |
| 824 |
button: PointerButton::Primary, |
| 825 |
hit: HitData { |
| 826 |
camera: Entity::PLACEHOLDER, |
| 827 |
depth: 0.0, |
| 828 |
position: None, |
| 829 |
normal: None, |
| 830 |
extra: None, |
| 831 |
}, |
| 832 |
count: 1, |
| 833 |
duration: Duration::from_secs_f32(0.1), |
| 834 |
}); |
| 835 |
} |
| 836 |
} |