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use bevy::prelude::*; |
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fn main() { |
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App::new() |
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.add_plugins(DefaultPlugins) |
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.add_systems(Startup, setup) |
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.run(); |
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} |
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) { |
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commands.spawn(Camera2d); |
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commands.spawn(( |
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Node { |
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width: percent(100), |
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height: percent(100), |
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align_items: AlignItems::Center, |
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justify_content: JustifyContent::Center, |
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..default() |
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}, |
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children![( |
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ImageNode::new(asset_server.load("branding/icon.png")), |
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Node { |
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border: px(5.).all(), |
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padding: px(10.).all(), |
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width: px(256.), |
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height: px(256.), |
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..default() |
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}, |
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BorderColor::all(Color::WHITE), |
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)], |
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)); |
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} |