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use bevy::{ |
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dev_tools::states::*, |
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input::keyboard::Key, |
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picking::hover::Hovered, |
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prelude::*, |
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ui::{Checked, Pressed}, |
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ui_widgets::{checkbox_self_update, Activate, ActivateOnPress, Button, Checkbox, ValueChange}, |
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}; |
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use ui::*; |
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#[derive(Debug, Clone, Copy, Default, Eq, PartialEq, Hash, States)] |
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enum AppState { |
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#[default] |
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Menu, |
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|
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InGame { |
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paused: bool, |
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turbo: bool, |
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}, |
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} |
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|
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#[derive(Debug, Clone, Copy, Default, Eq, PartialEq, Hash, States)] |
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enum TutorialState { |
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#[default] |
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Active, |
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Inactive, |
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} |
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#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)] |
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struct InGame; |
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impl ComputedStates for InGame { |
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type SourceStates = AppState; |
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const ALLOW_SAME_STATE_TRANSITIONS: bool = false; |
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fn compute(sources: AppState) -> Option<Self> { |
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match sources { |
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AppState::InGame { .. } => Some(Self), |
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_ => None, |
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} |
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} |
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} |
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#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)] |
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struct TurboMode; |
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|
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impl ComputedStates for TurboMode { |
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type SourceStates = AppState; |
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const ALLOW_SAME_STATE_TRANSITIONS: bool = false; |
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|
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fn compute(sources: AppState) -> Option<Self> { |
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match sources { |
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AppState::InGame { turbo: true, .. } => Some(Self), |
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_ => None, |
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} |
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} |
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} |
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#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)] |
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enum IsPaused { |
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NotPaused, |
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Paused, |
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} |
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|
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impl ComputedStates for IsPaused { |
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type SourceStates = AppState; |
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const ALLOW_SAME_STATE_TRANSITIONS: bool = false; |
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|
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fn compute(sources: AppState) -> Option<Self> { |
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match sources { |
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AppState::InGame { paused: true, .. } => Some(Self::Paused), |
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AppState::InGame { paused: false, .. } => Some(Self::NotPaused), |
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_ => None, |
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} |
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} |
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} |
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#[derive(Debug, Clone, Copy, Eq, PartialEq, Hash)] |
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enum Tutorial { |
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MovementInstructions, |
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PauseInstructions, |
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} |
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impl ComputedStates for Tutorial { |
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type SourceStates = (TutorialState, InGame, Option<IsPaused>); |
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fn compute( |
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(tutorial_state, _in_game, is_paused): (TutorialState, InGame, Option<IsPaused>), |
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) -> Option<Self> { |
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|
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if !matches!(tutorial_state, TutorialState::Active) { |
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return None; |
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} |
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match is_paused? { |
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IsPaused::NotPaused => Some(Tutorial::MovementInstructions), |
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IsPaused::Paused => Some(Tutorial::PauseInstructions), |
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} |
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} |
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} |
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|
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fn main() { |
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|
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App::new() |
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.add_plugins(DefaultPlugins) |
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.init_state::<AppState>() |
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.init_state::<TutorialState>() |
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.add_computed_state::<InGame>() |
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.add_computed_state::<IsPaused>() |
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.add_computed_state::<TurboMode>() |
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.add_computed_state::<Tutorial>() |
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.add_systems(Startup, setup) |
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.add_systems(OnEnter(AppState::Menu), setup_menu) |
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.add_systems(Update, menu_styling.run_if(in_state(AppState::Menu))) |
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.add_observer(menu_activate.run_if(in_state(AppState::Menu))) |
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.add_observer(menu_tutorial_checked.run_if(in_state(AppState::Menu))) |
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.add_observer(checkbox_self_update) |
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.add_systems(OnExit(AppState::Menu), cleanup_menu) |
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.add_systems(OnEnter(InGame), setup_game) |
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.add_systems( |
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Update, |
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(toggle_pause, change_color, quit_to_menu).run_if(in_state(InGame)), |
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) |
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|
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.add_systems( |
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Update, |
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(toggle_turbo, movement).run_if(in_state(IsPaused::NotPaused)), |
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) |
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.add_systems(OnEnter(IsPaused::Paused), setup_paused_screen) |
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.add_systems(OnEnter(TurboMode), setup_turbo_text) |
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.add_systems( |
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OnEnter(Tutorial::MovementInstructions), |
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movement_instructions, |
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) |
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.add_systems(OnEnter(Tutorial::PauseInstructions), pause_instructions) |
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.add_systems( |
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Update, |
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( |
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log_transitions::<AppState>, |
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log_transitions::<TutorialState>, |
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), |
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) |
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.run(); |
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} |
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fn menu_activate(_event: On<Activate>, mut next_state: ResMut<NextState<AppState>>) { |
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next_state.set(AppState::InGame { |
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paused: false, |
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turbo: false, |
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}); |
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} |
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fn menu_tutorial_checked( |
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event: On<ValueChange<bool>>, |
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mut next_tutorial: ResMut<NextState<TutorialState>>, |
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) { |
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next_tutorial.set(if event.value { |
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TutorialState::Active |
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} else { |
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TutorialState::Inactive |
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}); |
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} |
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|
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|
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fn menu_styling( |
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mut widget_query: Query< |
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( |
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&Hovered, |
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Option<&Pressed>, |
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&mut BackgroundColor, |
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Has<Checkbox>, |
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), |
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Or<(With<Button>, With<Checkbox>)>, |
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>, |
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tutorial_state: Res<State<TutorialState>>, |
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) { |
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for (hovered, pressed, mut color, is_tutorial_checkbox) in &mut widget_query { |
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if pressed.is_some() { |
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*color = if is_tutorial_checkbox && tutorial_state.get() == &TutorialState::Active { |
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PRESSED_ACTIVE_BUTTON.into() |
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} else { |
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PRESSED_BUTTON.into() |
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}; |
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} else if hovered.get() { |
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if is_tutorial_checkbox && tutorial_state.get() == &TutorialState::Active { |
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*color = HOVERED_ACTIVE_BUTTON.into(); |
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} else { |
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*color = HOVERED_BUTTON.into(); |
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} |
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} else { |
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if is_tutorial_checkbox && tutorial_state.get() == &TutorialState::Active { |
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*color = ACTIVE_BUTTON.into(); |
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} else { |
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*color = NORMAL_BUTTON.into(); |
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} |
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} |
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} |
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} |
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|
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fn toggle_pause( |
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input: Res<ButtonInput<KeyCode>>, |
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current_state: Res<State<AppState>>, |
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mut next_state: ResMut<NextState<AppState>>, |
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) { |
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if input.just_pressed(KeyCode::Space) |
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&& let AppState::InGame { paused, turbo } = current_state.get() |
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{ |
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next_state.set(AppState::InGame { |
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paused: !*paused, |
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turbo: *turbo, |
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}); |
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} |
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} |
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|
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fn toggle_turbo( |
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input: Res<ButtonInput<Key>>, |
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current_state: Res<State<AppState>>, |
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mut next_state: ResMut<NextState<AppState>>, |
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) { |
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if input.just_pressed(Key::Character("t".into())) |
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&& let AppState::InGame { paused, turbo } = current_state.get() |
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{ |
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next_state.set(AppState::InGame { |
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paused: *paused, |
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turbo: !*turbo, |
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}); |
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} |
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} |
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|
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fn quit_to_menu(input: Res<ButtonInput<KeyCode>>, mut next_state: ResMut<NextState<AppState>>) { |
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if input.just_pressed(KeyCode::Escape) { |
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next_state.set(AppState::Menu); |
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} |
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} |
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|
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mod ui { |
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use crate::*; |
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|
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#[derive(Resource)] |
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pub struct MenuData { |
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pub root_entity: Entity, |
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} |
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|
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#[derive(Component, PartialEq, Eq)] |
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pub enum MenuButton { |
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Play, |
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Tutorial, |
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} |
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|
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pub const NORMAL_BUTTON: Color = Color::srgb(0.15, 0.15, 0.15); |
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pub const HOVERED_BUTTON: Color = Color::srgb(0.25, 0.25, 0.25); |
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pub const PRESSED_BUTTON: Color = Color::srgb(0.35, 0.75, 0.35); |
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|
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pub const ACTIVE_BUTTON: Color = Color::srgb(0.15, 0.85, 0.15); |
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pub const HOVERED_ACTIVE_BUTTON: Color = Color::srgb(0.25, 0.55, 0.25); |
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pub const PRESSED_ACTIVE_BUTTON: Color = Color::srgb(0.35, 0.95, 0.35); |
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|
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pub fn setup(mut commands: Commands) { |
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commands.spawn(Camera2d); |
| 350 |
} |
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|
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pub fn setup_menu(mut commands: Commands, tutorial_state: Res<State<TutorialState>>) { |
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let button_entity = commands |
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.spawn(( |
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Node { |
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|
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width: percent(100), |
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height: percent(100), |
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justify_content: JustifyContent::Center, |
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align_items: AlignItems::Center, |
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flex_direction: FlexDirection::Column, |
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row_gap: px(10), |
| 363 |
..default() |
| 364 |
}, |
| 365 |
children![( |
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Button, |
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Hovered::default(), |
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ActivateOnPress, |
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Node { |
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width: px(200), |
| 371 |
height: px(65), |
| 372 |
|
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justify_content: JustifyContent::Center, |
| 374 |
|
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align_items: AlignItems::Center, |
| 376 |
..default() |
| 377 |
}, |
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BackgroundColor(NORMAL_BUTTON), |
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MenuButton::Play, |
| 380 |
children![( |
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Text::new("Play"), |
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TextFont { |
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font_size: FontSize::Px(33.0), |
| 384 |
..default() |
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}, |
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TextColor(Color::srgb(0.9, 0.9, 0.9)), |
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)], |
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),], |
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)) |
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.id(); |
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|
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let mut tutorial_checkbox = commands.spawn(( |
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Checkbox, |
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Hovered::default(), |
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ActivateOnPress, |
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Node { |
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width: px(200), |
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height: px(65), |
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|
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justify_content: JustifyContent::Center, |
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|
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align_items: AlignItems::Center, |
| 403 |
..default() |
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}, |
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BackgroundColor(match tutorial_state.get() { |
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TutorialState::Active => ACTIVE_BUTTON, |
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TutorialState::Inactive => NORMAL_BUTTON, |
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}), |
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MenuButton::Tutorial, |
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children![( |
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Text::new("Tutorial"), |
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TextFont { |
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font_size: FontSize::Px(33.0), |
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..default() |
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}, |
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TextColor(Color::srgb(0.9, 0.9, 0.9)), |
| 417 |
)], |
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)); |
| 419 |
match tutorial_state.get() { |
| 420 |
TutorialState::Active => { |
| 421 |
tutorial_checkbox.insert(Checked); |
| 422 |
} |
| 423 |
TutorialState::Inactive => {} |
| 424 |
}; |
| 425 |
let tutorial_checkbox_id = tutorial_checkbox.id(); |
| 426 |
commands |
| 427 |
.entity(button_entity) |
| 428 |
.add_child(tutorial_checkbox_id); |
| 429 |
|
| 430 |
commands.insert_resource(MenuData { |
| 431 |
root_entity: button_entity, |
| 432 |
}); |
| 433 |
} |
| 434 |
|
| 435 |
pub fn cleanup_menu(mut commands: Commands, menu_data: Res<MenuData>) { |
| 436 |
commands.entity(menu_data.root_entity).despawn(); |
| 437 |
} |
| 438 |
|
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pub fn setup_game(mut commands: Commands, asset_server: Res<AssetServer>) { |
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commands.spawn(( |
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DespawnOnExit(InGame), |
| 442 |
Sprite::from_image(asset_server.load("branding/icon.png")), |
| 443 |
)); |
| 444 |
} |
| 445 |
|
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const SPEED: f32 = 100.0; |
| 447 |
const TURBO_SPEED: f32 = 300.0; |
| 448 |
|
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pub fn movement( |
| 450 |
time: Res<Time>, |
| 451 |
input: Res<ButtonInput<KeyCode>>, |
| 452 |
turbo: Option<Res<State<TurboMode>>>, |
| 453 |
mut query: Query<&mut Transform, With<Sprite>>, |
| 454 |
) { |
| 455 |
for mut transform in &mut query { |
| 456 |
let mut direction = Vec3::ZERO; |
| 457 |
if input.pressed(KeyCode::ArrowLeft) { |
| 458 |
direction.x -= 1.0; |
| 459 |
} |
| 460 |
if input.pressed(KeyCode::ArrowRight) { |
| 461 |
direction.x += 1.0; |
| 462 |
} |
| 463 |
if input.pressed(KeyCode::ArrowUp) { |
| 464 |
direction.y += 1.0; |
| 465 |
} |
| 466 |
if input.pressed(KeyCode::ArrowDown) { |
| 467 |
direction.y -= 1.0; |
| 468 |
} |
| 469 |
|
| 470 |
if direction != Vec3::ZERO { |
| 471 |
transform.translation += direction.normalize() |
| 472 |
* if turbo.is_some() { TURBO_SPEED } else { SPEED } |
| 473 |
* time.delta_secs(); |
| 474 |
} |
| 475 |
} |
| 476 |
} |
| 477 |
|
| 478 |
pub fn setup_paused_screen(mut commands: Commands) { |
| 479 |
info!("Printing Pause"); |
| 480 |
commands.spawn(( |
| 481 |
DespawnOnExit(IsPaused::Paused), |
| 482 |
Node { |
| 483 |
|
| 484 |
width: percent(100), |
| 485 |
height: percent(100), |
| 486 |
justify_content: JustifyContent::Center, |
| 487 |
align_items: AlignItems::Center, |
| 488 |
flex_direction: FlexDirection::Column, |
| 489 |
row_gap: px(10), |
| 490 |
position_type: PositionType::Absolute, |
| 491 |
..default() |
| 492 |
}, |
| 493 |
children![( |
| 494 |
Node { |
| 495 |
width: px(400), |
| 496 |
height: px(400), |
| 497 |
|
| 498 |
justify_content: JustifyContent::Center, |
| 499 |
|
| 500 |
align_items: AlignItems::Center, |
| 501 |
..default() |
| 502 |
}, |
| 503 |
BackgroundColor(NORMAL_BUTTON), |
| 504 |
MenuButton::Play, |
| 505 |
children![( |
| 506 |
Text::new("Paused"), |
| 507 |
TextFont { |
| 508 |
font_size: FontSize::Px(33.0), |
| 509 |
..default() |
| 510 |
}, |
| 511 |
TextColor(Color::srgb(0.9, 0.9, 0.9)), |
| 512 |
)], |
| 513 |
),], |
| 514 |
)); |
| 515 |
} |
| 516 |
|
| 517 |
pub fn setup_turbo_text(mut commands: Commands) { |
| 518 |
commands.spawn(( |
| 519 |
DespawnOnExit(TurboMode), |
| 520 |
Node { |
| 521 |
|
| 522 |
width: percent(100), |
| 523 |
height: percent(100), |
| 524 |
justify_content: JustifyContent::Start, |
| 525 |
align_items: AlignItems::Center, |
| 526 |
flex_direction: FlexDirection::Column, |
| 527 |
row_gap: px(10), |
| 528 |
position_type: PositionType::Absolute, |
| 529 |
..default() |
| 530 |
}, |
| 531 |
children![( |
| 532 |
Text::new("TURBO MODE"), |
| 533 |
TextFont { |
| 534 |
font_size: FontSize::Px(33.0), |
| 535 |
..default() |
| 536 |
}, |
| 537 |
TextColor(Color::srgb(0.9, 0.3, 0.1)), |
| 538 |
)], |
| 539 |
)); |
| 540 |
} |
| 541 |
|
| 542 |
pub fn change_color(time: Res<Time>, mut query: Query<&mut Sprite>) { |
| 543 |
for mut sprite in &mut query { |
| 544 |
let new_color = LinearRgba { |
| 545 |
blue: ops::sin(time.elapsed_secs() * 0.5) + 2.0, |
| 546 |
..LinearRgba::from(sprite.color) |
| 547 |
}; |
| 548 |
|
| 549 |
sprite.color = new_color.into(); |
| 550 |
} |
| 551 |
} |
| 552 |
|
| 553 |
pub fn movement_instructions(mut commands: Commands) { |
| 554 |
commands.spawn(( |
| 555 |
DespawnOnExit(Tutorial::MovementInstructions), |
| 556 |
Node { |
| 557 |
|
| 558 |
width: percent(100), |
| 559 |
height: percent(100), |
| 560 |
justify_content: JustifyContent::End, |
| 561 |
align_items: AlignItems::Center, |
| 562 |
flex_direction: FlexDirection::Column, |
| 563 |
row_gap: px(10), |
| 564 |
position_type: PositionType::Absolute, |
| 565 |
..default() |
| 566 |
}, |
| 567 |
children![ |
| 568 |
( |
| 569 |
Text::new("Move the bevy logo with the arrow keys"), |
| 570 |
TextFont { |
| 571 |
font_size: FontSize::Px(33.0), |
| 572 |
..default() |
| 573 |
}, |
| 574 |
TextColor(Color::srgb(0.3, 0.3, 0.7)), |
| 575 |
), |
| 576 |
( |
| 577 |
Text::new("Press T to enter TURBO MODE"), |
| 578 |
TextFont { |
| 579 |
font_size: FontSize::Px(33.0), |
| 580 |
..default() |
| 581 |
}, |
| 582 |
TextColor(Color::srgb(0.3, 0.3, 0.7)), |
| 583 |
), |
| 584 |
( |
| 585 |
Text::new("Press SPACE to pause"), |
| 586 |
TextFont { |
| 587 |
font_size: FontSize::Px(33.0), |
| 588 |
..default() |
| 589 |
}, |
| 590 |
TextColor(Color::srgb(0.3, 0.3, 0.7)), |
| 591 |
), |
| 592 |
( |
| 593 |
Text::new("Press ESCAPE to return to the menu"), |
| 594 |
TextFont { |
| 595 |
font_size: FontSize::Px(33.0), |
| 596 |
..default() |
| 597 |
}, |
| 598 |
TextColor(Color::srgb(0.3, 0.3, 0.7)), |
| 599 |
), |
| 600 |
], |
| 601 |
)); |
| 602 |
} |
| 603 |
|
| 604 |
pub fn pause_instructions(mut commands: Commands) { |
| 605 |
commands.spawn(( |
| 606 |
DespawnOnExit(Tutorial::PauseInstructions), |
| 607 |
Node { |
| 608 |
|
| 609 |
width: percent(100), |
| 610 |
height: percent(100), |
| 611 |
justify_content: JustifyContent::End, |
| 612 |
align_items: AlignItems::Center, |
| 613 |
flex_direction: FlexDirection::Column, |
| 614 |
row_gap: px(10), |
| 615 |
position_type: PositionType::Absolute, |
| 616 |
..default() |
| 617 |
}, |
| 618 |
children![ |
| 619 |
( |
| 620 |
Text::new("Press SPACE to resume"), |
| 621 |
TextFont { |
| 622 |
font_size: FontSize::Px(33.0), |
| 623 |
..default() |
| 624 |
}, |
| 625 |
TextColor(Color::srgb(0.3, 0.3, 0.7)), |
| 626 |
), |
| 627 |
( |
| 628 |
Text::new("Press ESCAPE to return to the menu"), |
| 629 |
TextFont { |
| 630 |
font_size: FontSize::Px(33.0), |
| 631 |
..default() |
| 632 |
}, |
| 633 |
TextColor(Color::srgb(0.3, 0.3, 0.7)), |
| 634 |
), |
| 635 |
], |
| 636 |
)); |
| 637 |
} |
| 638 |
} |