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use bevy::math::ops::cos; |
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use bevy::{ |
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input::common_conditions::input_just_pressed, |
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prelude::*, |
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remote::{http::RemoteHttpPlugin, RemotePlugin}, |
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}; |
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use serde::{Deserialize, Serialize}; |
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fn main() { |
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App::new() |
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.add_plugins(DefaultPlugins) |
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.add_plugins(RemotePlugin::default()) |
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.add_plugins(RemoteHttpPlugin::default()) |
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.add_systems(Startup, setup) |
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.add_systems(Update, remove.run_if(input_just_pressed(KeyCode::Space))) |
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.add_systems(Update, move_cube) |
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.run(); |
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} |
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fn setup( |
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mut commands: Commands, |
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mut meshes: ResMut<Assets<Mesh>>, |
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mut materials: ResMut<Assets<StandardMaterial>>, |
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) { |
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commands.spawn(( |
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Mesh3d(meshes.add(Circle::new(4.0))), |
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MeshMaterial3d(materials.add(Color::WHITE)), |
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Transform::from_rotation(Quat::from_rotation_x(-std::f32::consts::FRAC_PI_2)), |
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)); |
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commands.spawn(( |
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Mesh3d(meshes.add(Cuboid::new(1.0, 1.0, 1.0))), |
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MeshMaterial3d(materials.add(Color::srgb_u8(124, 144, 255))), |
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Transform::from_xyz(0.0, 0.5, 0.0), |
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Cube(1.0), |
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)); |
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commands.insert_resource(TestResource { |
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foo: Vec2::new(1.0, -1.0), |
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bar: false, |
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}); |
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commands.spawn(( |
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PointLight { |
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shadow_maps_enabled: true, |
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..default() |
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}, |
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Transform::from_xyz(4.0, 8.0, 4.0), |
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)); |
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commands.spawn(( |
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Camera3d::default(), |
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Transform::from_xyz(-2.5, 4.5, 9.0).looking_at(Vec3::ZERO, Vec3::Y), |
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)); |
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} |
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#[derive(Resource, Reflect, Serialize, Deserialize)] |
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#[reflect(Resource, Serialize, Deserialize)] |
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pub struct TestResource { |
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pub foo: Vec2, |
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pub bar: bool, |
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} |
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fn move_cube(mut query: Query<&mut Transform, With<Cube>>, time: Res<Time>) { |
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for mut transform in &mut query { |
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transform.translation.y = -cos(time.elapsed_secs()) + 1.5; |
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} |
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} |
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fn remove(mut commands: Commands, cube_entity: Single<Entity, With<Cube>>) { |
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commands.entity(*cube_entity).remove::<Cube>(); |
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} |
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#[derive(Component, Reflect, Serialize, Deserialize)] |
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#[reflect(Component, Serialize, Deserialize)] |
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struct Cube(f32); |