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|
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|
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use bevy::{ |
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camera::Hdr, |
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light::{CascadeShadowConfigBuilder, DirectionalLightShadowMap}, |
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mesh::SphereKind, |
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prelude::*, |
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}; |
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use std::{ |
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fs, |
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io::{self, Read}, |
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path::Path, |
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}; |
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|
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fn main() { |
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download_assets().expect("failed to download GroundSand005 textures"); |
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|
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App::new() |
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.add_plugins(DefaultPlugins.set(AssetPlugin { |
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mode: AssetMode::Processed, |
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..default() |
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})) |
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.insert_resource(DirectionalLightShadowMap { size: 4096 }) |
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.add_systems(Startup, spawn_scene) |
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.add_systems(Update, rotate) |
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.run(); |
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} |
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|
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fn spawn_scene( |
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asset_server: Res<AssetServer>, |
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mut meshes: ResMut<Assets<Mesh>>, |
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mut commands: Commands, |
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) { |
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|
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let orm = asset_server.load("textures/GroundSand005/GroundSand005_ORM_2K.png"); |
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let sphere_material = StandardMaterial { |
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base_color_texture: Some( |
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asset_server.load("textures/GroundSand005/GroundSand005_COL_2K.jpg"), |
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), |
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perceptual_roughness: 1.0, |
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metallic_roughness_texture: Some(orm.clone()), |
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normal_map_texture: Some( |
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asset_server.load("textures/GroundSand005/GroundSand005_NRM_2K.jpg"), |
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), |
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occlusion_texture: Some(orm), |
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parallax_mapping_method: ParallaxMappingMethod::Relief { max_steps: 4 }, |
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depth_map: Some(asset_server.load("textures/GroundSand005/GroundSand005_DISP_2K.jpg")), |
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..Default::default() |
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}; |
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|
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let diffuse_env_map = asset_server.load("environment_maps/pisa_diffuse_rgb9e5_zstd.ktx2"); |
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let specular_env_map = asset_server.load("environment_maps/pisa_specular_rgb9e5_zstd.ktx2"); |
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|
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let floor_mesh = meshes.add(Circle::new(4.0).mesh().resolution(128).build()); |
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|
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let sphere_mesh = meshes.add( |
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Sphere::new(1.0) |
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.mesh() |
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.kind(SphereKind::Ico { subdivisions: 50 }) |
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.build() |
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.with_generated_tangents() |
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.unwrap(), |
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); |
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|
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commands.spawn_scene_list(bsn_list! { |
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Mesh3d(floor_mesh) |
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MeshMaterial3d::<StandardMaterial>(asset_value(Color::WHITE)) |
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Transform::from_rotation(Quat::from_rotation_x(-std::f32::consts::FRAC_PI_2)) |
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-- |
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Mesh3d(sphere_mesh) |
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MeshMaterial3d::<StandardMaterial>(asset_value(sphere_material)) |
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Transform::from_xyz(0.0, 1.0, 0.0) |
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Rotating |
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-- |
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DirectionalLight { |
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illuminance: 7300.0, |
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shadow_maps_enabled: true, |
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} |
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Transform::from_xyz(4.0, 8.0, 4.0).looking_at(Vec3::ZERO, Vec3::Y) |
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CascadeShadowConfigBuilder { |
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num_cascades: 1, |
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maximum_distance: 20.0, |
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..default() |
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}.build() |
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-- |
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Camera3d |
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Hdr |
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Transform::from_xyz(-2.5, 4.5, 9.0).looking_at(Vec3::ZERO, Vec3::Y) |
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EnvironmentMapLight { |
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diffuse_map: diffuse_env_map, |
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specular_map: specular_env_map, |
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intensity: 1200.0, |
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} |
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}); |
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} |
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|
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#[derive(Component, Default, Clone)] |
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struct Rotating; |
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|
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fn rotate(mut query: Query<&mut Transform, With<Rotating>>, time: Res<Time>) { |
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for mut transform in &mut query { |
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transform.rotate_y(time.delta_secs() * 0.5); |
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} |
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} |
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|
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|
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|
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|
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|
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|
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|
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|
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|
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fn download_assets() -> io::Result<()> { |
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let asset_files = &[ |
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"GroundSand005_COL_2K.jpg", |
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"GroundSand005_COL_2K.jpg.meta", |
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"GroundSand005_NRM_2K.jpg", |
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"GroundSand005_NRM_2K.jpg.meta", |
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"GroundSand005_DISP_2K.jpg", |
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"GroundSand005_DISP_2K.jpg.meta", |
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"GroundSand005_ORM_2K.png", |
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"GroundSand005_ORM_2K.png.meta", |
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]; |
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|
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let dir = Path::new("assets/textures/GroundSand005"); |
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fs::create_dir_all(dir)?; |
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|
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for file in asset_files { |
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let dest = dir.join(file); |
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if dest.exists() { |
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continue; |
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} |
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|
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let url = |
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format!("https://github.com/bevyengine/bevy_asset_files/raw/main/GroundSand005/{file}"); |
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info!("Downloading {url}"); |
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|
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let mut response = ureq::get(&url) |
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.call() |
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.map_err(|e| io::Error::other(e.to_string()))?; |
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let mut bytes = Vec::new(); |
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response.body_mut().as_reader().read_to_end(&mut bytes)?; |
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fs::write(&dest, &bytes)?; |
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} |
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|
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Ok(()) |
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} |