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|
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|
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use bevy::{ |
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asset::{ |
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io::{Reader, Writer}, |
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saver::{save_using_saver, AssetSaver, SavedAsset, SavedAssetBuilder}, |
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AssetLoader, AssetPath, AsyncWriteExt, LoadContext, |
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}, |
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color::palettes::tailwind, |
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input::common_conditions::input_just_pressed, |
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prelude::*, |
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tasks::IoTaskPool, |
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}; |
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use serde::{Deserialize, Serialize}; |
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|
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fn main() { |
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App::new() |
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.add_plugins(DefaultPlugins.set(AssetPlugin { |
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|
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|
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file_path: "examples/asset/saved_assets".to_string(), |
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..Default::default() |
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})) |
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.add_plugins(box_editing_plugin) |
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.init_asset::<OneBox>() |
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.init_asset::<ManyBoxes>() |
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.register_asset_loader(ManyBoxesLoader) |
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.add_systems( |
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PreUpdate, |
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( |
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perform_save.run_if(input_just_pressed(KeyCode::F5)), |
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( |
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start_load.run_if(input_just_pressed(KeyCode::F6)), |
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wait_for_pending_loads, |
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) |
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.chain(), |
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), |
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) |
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.run(); |
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} |
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|
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const ASSET_PATH: &str = "my_scene.boxes"; |
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|
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|
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|
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fn perform_save(boxes: Query<(&Sprite, &Transform), With<Box>>, asset_server: Res<AssetServer>) { |
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|
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let boxes = boxes |
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.iter() |
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.map(|(sprite, transform)| OneBox { |
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position: transform.translation.xy(), |
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color: sprite.color, |
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}) |
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.collect::<Vec<_>>(); |
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|
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let asset_server = asset_server.clone(); |
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IoTaskPool::get() |
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.spawn(async move { |
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|
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let mut builder = SavedAssetBuilder::new(asset_server.clone(), ASSET_PATH.into()); |
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let mut many_boxes = ManyBoxes { boxes: vec![] }; |
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for (index, one_box) in boxes.iter().enumerate() { |
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many_boxes |
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.boxes |
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.push(builder.add_labeled_asset_with_new_handle( |
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index.to_string(), |
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SavedAsset::from_asset(one_box), |
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)); |
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} |
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|
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let saved_asset = builder.build(&many_boxes); |
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|
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match save_using_saver( |
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asset_server.clone(), |
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&ManyBoxesSaver, |
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&ASSET_PATH.into(), |
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saved_asset, |
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&(), |
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) |
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.await |
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{ |
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Ok(()) => info!("Completed save of {ASSET_PATH}"), |
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Err(err) => error!("Failed to save asset: {err}"), |
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} |
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}) |
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.detach(); |
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} |
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|
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|
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fn start_load(mut commands: Commands, asset_server: Res<AssetServer>) { |
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commands.spawn(PendingLoad(asset_server.load(ASSET_PATH))); |
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} |
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|
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|
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|
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|
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#[derive(Component)] |
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struct PendingLoad(Handle<ManyBoxes>); |
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|
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|
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fn wait_for_pending_loads( |
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loads: Populated<(Entity, &PendingLoad)>, |
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many_boxes: Res<Assets<ManyBoxes>>, |
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one_boxes: Res<Assets<OneBox>>, |
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existing_boxes: Query<Entity, With<Box>>, |
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mut commands: Commands, |
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) { |
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for (entity, load) in loads.iter() { |
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let Some(many_boxes) = many_boxes.get(&load.0) else { |
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continue; |
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}; |
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|
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commands.entity(entity).despawn(); |
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for entity in existing_boxes.iter() { |
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commands.entity(entity).despawn(); |
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} |
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|
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for box_handle in many_boxes.boxes.iter() { |
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let Some(one_box) = one_boxes.get(box_handle) else { |
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return; |
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}; |
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commands.spawn(( |
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Sprite::from_color(one_box.color, Vec2::new(100.0, 100.0)), |
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Transform::from_translation(one_box.position.extend(0.0)), |
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Pickable::default(), |
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Box, |
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)); |
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} |
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} |
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} |
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|
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|
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#[derive(Asset, TypePath, Clone, Serialize, Deserialize)] |
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struct OneBox { |
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position: Vec2, |
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color: Color, |
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} |
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|
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|
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#[derive(Asset, TypePath)] |
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struct ManyBoxes { |
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|
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|
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boxes: Vec<Handle<OneBox>>, |
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} |
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|
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#[derive(Serialize, Deserialize)] |
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struct SerializableManyBoxes { |
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|
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boxes: Vec<OneBox>, |
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} |
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|
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|
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#[derive(TypePath)] |
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struct ManyBoxesSaver; |
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|
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impl AssetSaver for ManyBoxesSaver { |
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type Asset = ManyBoxes; |
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type Error = BevyError; |
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type OutputLoader = ManyBoxesLoader; |
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type Settings = (); |
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|
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async fn save( |
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&self, |
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writer: &mut Writer, |
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asset: SavedAsset<'_, '_, Self::Asset>, |
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_settings: &Self::Settings, |
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_asset_path: AssetPath<'_>, |
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) -> Result<(), Self::Error> { |
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let boxes = asset |
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.boxes |
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.iter() |
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.map(|handle| { |
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asset |
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.get_labeled_by_id::<OneBox>(handle) |
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.unwrap() |
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.get() |
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.clone() |
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}) |
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.collect(); |
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|
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|
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|
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let serialized = ron::to_string(&SerializableManyBoxes { boxes })?; |
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writer.write_all(serialized.as_bytes()).await?; |
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|
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Ok(()) |
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} |
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} |
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|
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|
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#[derive(TypePath)] |
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struct ManyBoxesLoader; |
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|
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impl AssetLoader for ManyBoxesLoader { |
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type Asset = ManyBoxes; |
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type Error = BevyError; |
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type Settings = (); |
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|
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async fn load( |
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&self, |
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reader: &mut dyn Reader, |
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_settings: &Self::Settings, |
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load_context: &mut LoadContext<'_>, |
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) -> Result<Self::Asset, Self::Error> { |
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let mut bytes = vec![]; |
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reader.read_to_end(&mut bytes).await?; |
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|
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let serialized: SerializableManyBoxes = ron::de::from_bytes(&bytes)?; |
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|
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|
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let mut result_boxes = vec![]; |
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for (index, one_box) in serialized.boxes.into_iter().enumerate() { |
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result_boxes.push(load_context.add_labeled_asset(index.to_string(), one_box)); |
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} |
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|
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Ok(ManyBoxes { |
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boxes: result_boxes, |
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}) |
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} |
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|
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fn extensions(&self) -> &[&str] { |
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&["boxes"] |
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} |
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} |
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|
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|
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|
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|
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fn box_editing_plugin(app: &mut App) { |
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app.add_systems(Startup, setup) |
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.add_observer(spawn_box) |
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.add_observer(start_rotate_box_hue) |
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.add_observer(end_rotate_box_hue_on_release) |
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.add_observer(end_rotate_box_hue_on_out) |
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.add_systems(Update, rotate_hue) |
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.add_observer(stop_propagate_on_clicked_box) |
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.add_observer(drag_box); |
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} |
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|
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#[derive(Component)] |
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struct Box; |
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|
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|
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fn setup(mut commands: Commands) { |
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commands.spawn(Camera2d); |
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|
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commands.spawn(Text( |
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r"LMB (on background) - spawn new box |
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LMB (on box) - drag to move |
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RMB (on box) - rotate colors |
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F5 - Save boxes |
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F6 - Load boxes" |
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.into(), |
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)); |
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} |
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|
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|
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fn spawn_box( |
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press: On<PointerPress>, |
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window: Query<(), With<Window>>, |
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camera: Single<(&Camera, &GlobalTransform)>, |
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mut commands: Commands, |
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) { |
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if press.button != PointerButton::Primary { |
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return; |
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} |
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if !window.contains(press.entity) { |
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return; |
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} |
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|
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let (camera, camera_transform) = camera.into_inner(); |
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let Ok(click_point) = camera.viewport_to_world_2d(camera_transform, press.pointer.position) |
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else { |
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return; |
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}; |
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commands.spawn(( |
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Sprite::from_color(tailwind::RED_500, Vec2::new(100.0, 100.0)), |
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Transform::from_translation(click_point.extend(0.0)), |
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Pickable::default(), |
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Box, |
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)); |
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} |
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|
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|
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#[derive(Component)] |
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struct RotateHue; |
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|
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|
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fn rotate_hue(time: Res<Time>, mut sprites: Query<&mut Sprite, With<RotateHue>>) { |
| 297 |
for mut sprite in sprites.iter_mut() { |
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|
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sprite.color = sprite.color.rotate_hue(time.delta_secs() * 180.0); |
| 300 |
} |
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} |
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|
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|
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fn start_rotate_box_hue( |
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event: On<PointerPress>, |
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boxes: Query<(), With<Box>>, |
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mut commands: Commands, |
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) { |
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if event.button != PointerButton::Secondary { |
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return; |
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} |
| 312 |
if !boxes.contains(event.entity) { |
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return; |
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} |
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commands.entity(event.entity).insert(RotateHue); |
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} |
| 317 |
|
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|
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fn end_rotate_box_hue_on_release( |
| 320 |
event: On<PointerRelease>, |
| 321 |
boxes: Query<(), (With<Box>, With<RotateHue>)>, |
| 322 |
mut commands: Commands, |
| 323 |
) { |
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if event.button != PointerButton::Secondary { |
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return; |
| 326 |
} |
| 327 |
if !boxes.contains(event.entity) { |
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return; |
| 329 |
} |
| 330 |
commands.entity(event.entity).remove::<RotateHue>(); |
| 331 |
} |
| 332 |
|
| 333 |
|
| 334 |
fn end_rotate_box_hue_on_out( |
| 335 |
event: On<PointerOut>, |
| 336 |
boxes: Query<(), (With<Box>, With<RotateHue>)>, |
| 337 |
mut commands: Commands, |
| 338 |
) { |
| 339 |
if !boxes.contains(event.entity) { |
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return; |
| 341 |
} |
| 342 |
commands.entity(event.entity).remove::<RotateHue>(); |
| 343 |
} |
| 344 |
|
| 345 |
|
| 346 |
fn stop_propagate_on_clicked_box(mut event: On<PointerPress>, boxes: Query<(), With<Box>>) { |
| 347 |
if event.button != PointerButton::Primary { |
| 348 |
return; |
| 349 |
} |
| 350 |
if !boxes.contains(event.entity) { |
| 351 |
return; |
| 352 |
} |
| 353 |
event.propagate(false); |
| 354 |
} |
| 355 |
|
| 356 |
|
| 357 |
fn drag_box(event: On<PointerDrag>, mut boxes: Query<&mut Transform, With<Box>>) { |
| 358 |
if event.button != PointerButton::Primary { |
| 359 |
return; |
| 360 |
} |
| 361 |
let Ok(mut transform) = boxes.get_mut(event.entity) else { |
| 362 |
return; |
| 363 |
}; |
| 364 |
|
| 365 |
|
| 366 |
|
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transform.translation += Vec3::new(event.delta.x, -event.delta.y, 0.0); |
| 368 |
} |