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|
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|
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use crate::radio::{feathers_option_buttons, main_ui_node_scene, RadioButtonOptionValue}; |
| 4 |
use crate::theme::basic_example_theme; |
| 5 |
use bevy::anti_alias::taa::TemporalAntiAliasing; |
| 6 |
use bevy::core_pipeline::tonemapping::Tonemapping; |
| 7 |
use bevy::light::Skybox; |
| 8 |
use bevy::pbr::ScreenSpaceAmbientOcclusion; |
| 9 |
use bevy::post_process::motion_blur::MotionBlur; |
| 10 |
use bevy::window::{CursorIcon, PrimaryWindow, SystemCursorIcon}; |
| 11 |
use bevy::{ |
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camera::Hdr, |
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feathers::{theme::UiTheme, FeathersPlugins}, |
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light::NotShadowReceiver, |
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pbr::ContactShadows, |
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post_process::bloom::Bloom, |
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prelude::*, |
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ui_widgets::{radio_self_update, ValueChange}, |
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}; |
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|
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#[path = "../helpers/radio.rs"] |
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mod radio; |
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|
| 24 |
#[path = "../helpers/theme.rs"] |
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mod theme; |
| 26 |
|
| 27 |
#[derive(Clone, Copy, PartialEq, Default, Debug)] |
| 28 |
enum ContactShadowState { |
| 29 |
#[default] |
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Enabled, |
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Disabled, |
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} |
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|
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#[derive(Clone, Copy, PartialEq, Default, Debug)] |
| 35 |
enum ShadowMaps { |
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#[default] |
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Enabled, |
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Disabled, |
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} |
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|
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#[derive(Clone, Copy, PartialEq, Default, Debug)] |
| 42 |
enum LightRotation { |
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Stationary, |
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#[default] |
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Rotating, |
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} |
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|
| 48 |
#[derive(Clone, Copy, PartialEq, Default, Debug)] |
| 49 |
enum LightType { |
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Directional, |
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#[default] |
| 52 |
Point, |
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Spot, |
| 54 |
} |
| 55 |
|
| 56 |
#[derive(Clone, Copy, PartialEq, Default, Debug)] |
| 57 |
enum ReceiveShadows { |
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#[default] |
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Enabled, |
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Disabled, |
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} |
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|
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|
| 64 |
#[derive(Clone, Copy, PartialEq)] |
| 65 |
enum ExampleSetting { |
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ContactShadows(ContactShadowState), |
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ShadowMaps(ShadowMaps), |
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LightRotation(LightRotation), |
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LightType(LightType), |
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ReceiveShadows(ReceiveShadows), |
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} |
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|
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impl Default for ExampleSetting { |
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fn default() -> Self { |
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Self::ContactShadows(ContactShadowState::default()) |
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} |
| 77 |
} |
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|
| 79 |
const LIGHT_ROTATION_SPEED: f32 = 0.002; |
| 80 |
|
| 81 |
#[derive(Resource, Default)] |
| 82 |
struct AppStatus { |
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contact_shadows: ContactShadowState, |
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shadow_maps: ShadowMaps, |
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light_rotation: LightRotation, |
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light_type: LightType, |
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receive_shadows: ReceiveShadows, |
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} |
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|
| 90 |
#[derive(Component)] |
| 91 |
struct LightContainer; |
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|
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#[derive(Component)] |
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struct GroundPlane; |
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|
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fn main() { |
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App::new() |
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.add_plugins(( |
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DefaultPlugins.set(WindowPlugin { |
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primary_window: Some(Window { |
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title: "Bevy Contact Shadows Example".into(), |
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..default() |
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}), |
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..default() |
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}), |
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MeshPickingPlugin, |
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FeathersPlugins, |
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)) |
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.insert_resource(UiTheme(basic_example_theme(Color::WHITE))) |
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.init_resource::<AppStatus>() |
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.insert_resource(GlobalAmbientLight::NONE) |
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.add_systems(Startup, setup) |
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.add_systems(Update, rotate_light) |
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.add_observer(handle_setting_change) |
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.add_observer(radio_self_update) |
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.run(); |
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} |
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|
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>, app_status: Res<AppStatus>) { |
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commands.spawn(( |
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Camera3d::default(), |
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Transform::from_xyz(-0.8, 0.6, -0.8).looking_at(Vec3::new(0.0, 0.35, 0.0), Vec3::Y), |
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ContactShadows::default(), |
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TemporalAntiAliasing::default(), |
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|
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Bloom::default(), |
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Hdr, |
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Skybox { |
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brightness: 1000.0, |
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image: Some(asset_server.load("environment_maps/pisa_diffuse_rgb9e5_zstd.ktx2")), |
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..default() |
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}, |
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EnvironmentMapLight { |
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diffuse_map: asset_server.load("environment_maps/pisa_diffuse_rgb9e5_zstd.ktx2"), |
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specular_map: asset_server.load("environment_maps/pisa_specular_rgb9e5_zstd.ktx2"), |
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intensity: 1000.0, |
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..default() |
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}, |
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ScreenSpaceAmbientOcclusion::default(), |
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Msaa::Off, |
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Tonemapping::AcesFitted, |
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MotionBlur { |
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shutter_angle: 2.0, |
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..default() |
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}, |
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)); |
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|
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let directional_light = commands |
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.spawn(( |
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DirectionalLight { |
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shadow_maps_enabled: true, |
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contact_shadows_enabled: true, |
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..default() |
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}, |
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Visibility::Hidden, |
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)) |
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.id(); |
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|
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let point_light = commands |
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.spawn(( |
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PointLight { |
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intensity: light_consts::lumens::VERY_LARGE_CINEMA_LIGHT * 0.4, |
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shadow_maps_enabled: true, |
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contact_shadows_enabled: true, |
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..default() |
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}, |
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Visibility::Visible, |
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)) |
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.id(); |
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|
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let spot_light = commands |
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.spawn(( |
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SpotLight { |
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intensity: light_consts::lumens::VERY_LARGE_CINEMA_LIGHT * 0.4, |
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shadow_maps_enabled: true, |
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contact_shadows_enabled: true, |
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..default() |
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}, |
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Visibility::Hidden, |
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)) |
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.id(); |
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|
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commands |
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.spawn(( |
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Transform::from_xyz(-0.8, 1.5, 1.2).looking_at(Vec3::ZERO, Vec3::Y), |
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Visibility::default(), |
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LightContainer, |
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)) |
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.add_child(directional_light) |
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.add_child(point_light) |
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.add_child(spot_light); |
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|
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commands |
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.spawn(( |
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WorldAssetRoot(asset_server.load( |
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GltfAssetLabel::Scene(0).from_asset("models/FlightHelmet/FlightHelmet.gltf"), |
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)), |
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Transform::from_rotation(Quat::from_rotation_y(std::f32::consts::PI)), |
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)) |
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.observe( |
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|event: On<PointerDrag>, |
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mut query: Query<&mut Transform, With<WorldAssetRoot>>, |
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mut commands: Commands, |
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mut window: Query<Entity, With<PrimaryWindow>>| { |
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for mut transform in query.iter_mut() { |
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transform.rotate_y(event.delta.x * 0.01); |
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} |
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commands |
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.entity(window.single_mut().unwrap()) |
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.insert(CursorIcon::System(SystemCursorIcon::Grabbing)); |
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}, |
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) |
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.observe( |
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|_: On<PointerOver>, |
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mut commands: Commands, |
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mut window: Query<Entity, With<PrimaryWindow>>| { |
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commands |
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.entity(window.single_mut().unwrap()) |
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.insert(CursorIcon::System(SystemCursorIcon::Grab)); |
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}, |
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) |
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.observe( |
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|_: On<PointerOut>, |
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mut commands: Commands, |
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mut window: Query<Entity, With<PrimaryWindow>>| { |
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commands |
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.entity(window.single_mut().unwrap()) |
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.insert(CursorIcon::System(SystemCursorIcon::Default)); |
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}, |
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) |
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.observe( |
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|_: On<PointerDragEnd>, |
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mut commands: Commands, |
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mut window: Query<Entity, With<PrimaryWindow>>| { |
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commands |
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.entity(window.single_mut().unwrap()) |
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.insert(CursorIcon::System(SystemCursorIcon::Default)); |
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}, |
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); |
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|
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commands.spawn(( |
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Mesh3d(asset_server.add(Circle::default().mesh().into())), |
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MeshMaterial3d(asset_server.add(StandardMaterial { |
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base_color: Color::srgb(0.06, 0.06, 0.06), |
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..default() |
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})), |
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Transform::from_rotation(Quat::from_axis_angle(Vec3::X, -std::f32::consts::FRAC_PI_2)), |
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GroundPlane, |
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)); |
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|
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spawn_buttons(&mut commands, &app_status); |
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|
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commands.spawn(( |
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Node { |
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position_type: PositionType::Absolute, |
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top: px(12.0), |
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left: px(0.0), |
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right: px(0.0), |
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justify_content: JustifyContent::Center, |
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..default() |
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}, |
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children![( |
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Text::new("Drag model to spin"), |
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TextFont { |
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font_size: FontSize::Px(18.0), |
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..default() |
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}, |
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)], |
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)); |
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} |
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|
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fn rotate_light( |
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mut lights: Query<&mut Transform, With<LightContainer>>, |
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app_status: Res<AppStatus>, |
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) { |
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if app_status.light_rotation != LightRotation::Rotating { |
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return; |
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} |
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|
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for mut transform in lights.iter_mut() { |
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transform.rotate_around(Vec3::ZERO, Quat::from_rotation_y(LIGHT_ROTATION_SPEED)); |
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} |
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} |
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|
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fn spawn_buttons(commands: &mut Commands, app_status: &AppStatus) { |
| 286 |
commands.spawn_scene(bsn! { |
| 287 |
@main_ui_node_scene() |
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Children [ |
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@feathers_option_buttons( |
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"Contact Shadows", |
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&[ |
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( |
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ExampleSetting::ContactShadows(ContactShadowState::Enabled), |
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"On" |
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), |
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( |
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ExampleSetting::ContactShadows(ContactShadowState::Disabled), |
| 298 |
"Off" |
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), |
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], |
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{ |
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if app_status.contact_shadows == ContactShadowState::Enabled { |
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0 |
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} |
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else { |
| 306 |
1 |
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} |
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}, |
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) |
| 310 |
-- |
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@feathers_option_buttons( |
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"Shadow Maps", |
| 313 |
&[ |
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(ExampleSetting::ShadowMaps(ShadowMaps::Enabled), "On"), |
| 315 |
(ExampleSetting::ShadowMaps(ShadowMaps::Disabled), "Off"), |
| 316 |
], |
| 317 |
{ |
| 318 |
if app_status.shadow_maps == ShadowMaps::Enabled { |
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0 |
| 320 |
} |
| 321 |
else { |
| 322 |
1 |
| 323 |
} |
| 324 |
}, |
| 325 |
) |
| 326 |
-- |
| 327 |
@feathers_option_buttons( |
| 328 |
"Light Rotation", |
| 329 |
&[ |
| 330 |
(ExampleSetting::LightRotation(LightRotation::Rotating), "On"), |
| 331 |
( |
| 332 |
ExampleSetting::LightRotation(LightRotation::Stationary), |
| 333 |
"Off" |
| 334 |
), |
| 335 |
], |
| 336 |
{ |
| 337 |
if app_status.light_rotation == LightRotation::Rotating { |
| 338 |
0 |
| 339 |
} |
| 340 |
else { |
| 341 |
1 |
| 342 |
} |
| 343 |
}, |
| 344 |
) |
| 345 |
-- |
| 346 |
@feathers_option_buttons( |
| 347 |
"Light Type", |
| 348 |
&[ |
| 349 |
( |
| 350 |
ExampleSetting::LightType(LightType::Directional), |
| 351 |
"Directional" |
| 352 |
), |
| 353 |
(ExampleSetting::LightType(LightType::Point), "Point"), |
| 354 |
(ExampleSetting::LightType(LightType::Spot), "Spot"), |
| 355 |
], |
| 356 |
{ |
| 357 |
match app_status.light_type { |
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LightType::Directional => 0, |
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LightType::Point => 1, |
| 360 |
LightType::Spot => 2, |
| 361 |
} |
| 362 |
}, |
| 363 |
) |
| 364 |
-- |
| 365 |
@feathers_option_buttons( |
| 366 |
"Receive Shadows", |
| 367 |
&[ |
| 368 |
( |
| 369 |
ExampleSetting::ReceiveShadows(ReceiveShadows::Enabled), |
| 370 |
"On" |
| 371 |
), |
| 372 |
( |
| 373 |
ExampleSetting::ReceiveShadows(ReceiveShadows::Disabled), |
| 374 |
"Off" |
| 375 |
), |
| 376 |
], |
| 377 |
{ |
| 378 |
if app_status.receive_shadows == ReceiveShadows::Enabled { |
| 379 |
0 |
| 380 |
} |
| 381 |
else { |
| 382 |
1 |
| 383 |
} |
| 384 |
}, |
| 385 |
) |
| 386 |
] |
| 387 |
}); |
| 388 |
} |
| 389 |
|
| 390 |
fn handle_setting_change( |
| 391 |
event: On<ValueChange<Entity>>, |
| 392 |
new_value_q: Query<&RadioButtonOptionValue<ExampleSetting>>, |
| 393 |
mut lights: Query< |
| 394 |
( |
| 395 |
&mut Visibility, |
| 396 |
Option<&mut DirectionalLight>, |
| 397 |
Option<&mut PointLight>, |
| 398 |
Option<&mut SpotLight>, |
| 399 |
), |
| 400 |
Or<(With<DirectionalLight>, With<PointLight>, With<SpotLight>)>, |
| 401 |
>, |
| 402 |
mut ground_plane: Query<Entity, With<GroundPlane>>, |
| 403 |
mut app_status: ResMut<AppStatus>, |
| 404 |
mut commands: Commands, |
| 405 |
) { |
| 406 |
let Ok(RadioButtonOptionValue(setting)) = new_value_q.get(event.value) else { |
| 407 |
return; |
| 408 |
}; |
| 409 |
|
| 410 |
match *setting { |
| 411 |
ExampleSetting::ContactShadows(value) => { |
| 412 |
app_status.contact_shadows = value; |
| 413 |
for (_, maybe_directional_light, maybe_point_light, maybe_spot_light) in |
| 414 |
lights.iter_mut() |
| 415 |
{ |
| 416 |
if let Some(mut directional_light) = maybe_directional_light { |
| 417 |
directional_light.contact_shadows_enabled = |
| 418 |
value == ContactShadowState::Enabled; |
| 419 |
} |
| 420 |
if let Some(mut point_light) = maybe_point_light { |
| 421 |
point_light.contact_shadows_enabled = value == ContactShadowState::Enabled; |
| 422 |
} |
| 423 |
if let Some(mut spot_light) = maybe_spot_light { |
| 424 |
spot_light.contact_shadows_enabled = value == ContactShadowState::Enabled; |
| 425 |
} |
| 426 |
} |
| 427 |
} |
| 428 |
ExampleSetting::ShadowMaps(value) => { |
| 429 |
app_status.shadow_maps = value; |
| 430 |
for (_, maybe_directional_light, maybe_point_light, maybe_spot_light) in |
| 431 |
lights.iter_mut() |
| 432 |
{ |
| 433 |
if let Some(mut directional_light) = maybe_directional_light { |
| 434 |
directional_light.shadow_maps_enabled = value == ShadowMaps::Enabled; |
| 435 |
} |
| 436 |
if let Some(mut point_light) = maybe_point_light { |
| 437 |
point_light.shadow_maps_enabled = value == ShadowMaps::Enabled; |
| 438 |
} |
| 439 |
if let Some(mut spot_light) = maybe_spot_light { |
| 440 |
spot_light.shadow_maps_enabled = value == ShadowMaps::Enabled; |
| 441 |
} |
| 442 |
} |
| 443 |
} |
| 444 |
ExampleSetting::LightRotation(value) => { |
| 445 |
app_status.light_rotation = value; |
| 446 |
} |
| 447 |
ExampleSetting::LightType(value) => { |
| 448 |
app_status.light_type = value; |
| 449 |
for (mut visibility, maybe_directional_light, maybe_point_light, maybe_spot_light) in |
| 450 |
lights.iter_mut() |
| 451 |
{ |
| 452 |
let is_visible = match value { |
| 453 |
LightType::Directional => maybe_directional_light.is_some(), |
| 454 |
LightType::Point => maybe_point_light.is_some(), |
| 455 |
LightType::Spot => maybe_spot_light.is_some(), |
| 456 |
}; |
| 457 |
*visibility = if is_visible { |
| 458 |
Visibility::Visible |
| 459 |
} else { |
| 460 |
Visibility::Hidden |
| 461 |
}; |
| 462 |
} |
| 463 |
} |
| 464 |
ExampleSetting::ReceiveShadows(value) => { |
| 465 |
app_status.receive_shadows = value; |
| 466 |
for entity in ground_plane.iter_mut() { |
| 467 |
match value { |
| 468 |
ReceiveShadows::Enabled => { |
| 469 |
commands.entity(entity).remove::<NotShadowReceiver>(); |
| 470 |
} |
| 471 |
ReceiveShadows::Disabled => { |
| 472 |
commands.entity(entity).insert(NotShadowReceiver); |
| 473 |
} |
| 474 |
} |
| 475 |
} |
| 476 |
} |
| 477 |
} |
| 478 |
} |