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|
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use bevy::{ |
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core_pipeline::tonemapping::Tonemapping, |
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math::ops, |
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post_process::bloom::{Bloom, BloomCompositeMode}, |
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prelude::*, |
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}; |
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use std::{ |
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collections::hash_map::DefaultHasher, |
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hash::{Hash, Hasher}, |
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}; |
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|
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fn main() { |
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App::new() |
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.add_plugins(DefaultPlugins) |
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.add_systems(Startup, setup_scene) |
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.add_systems(Update, (update_bloom_settings, bounce_spheres)) |
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.run(); |
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} |
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|
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fn setup_scene( |
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mut commands: Commands, |
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mut meshes: ResMut<Assets<Mesh>>, |
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mut materials: ResMut<Assets<StandardMaterial>>, |
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) { |
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commands.spawn(( |
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Camera3d::default(), |
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Camera { |
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clear_color: ClearColorConfig::Custom(Color::BLACK), |
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..default() |
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}, |
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Tonemapping::TonyMcMapface, |
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Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y), |
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Bloom::NATURAL, |
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)); |
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|
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let material_emissive1 = materials.add(StandardMaterial { |
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emissive: LinearRgba::rgb(0.0, 0.0, 150.0), |
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..default() |
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}); |
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let material_emissive2 = materials.add(StandardMaterial { |
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emissive: LinearRgba::rgb(1000.0, 1000.0, 1000.0), |
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..default() |
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}); |
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let material_emissive3 = materials.add(StandardMaterial { |
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emissive: LinearRgba::rgb(50.0, 0.0, 0.0), |
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..default() |
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}); |
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let material_non_emissive = materials.add(StandardMaterial { |
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base_color: Color::BLACK, |
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..default() |
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}); |
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|
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let mesh = meshes.add(Sphere::new(0.4).mesh().ico(5).unwrap()); |
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|
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for x in -5..5 { |
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for z in -5..5 { |
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|
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|
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let mut hasher = DefaultHasher::new(); |
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(x, z).hash(&mut hasher); |
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let rand = (hasher.finish() + 3) % 6; |
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|
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let (material, scale) = match rand { |
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0 => (material_emissive1.clone(), 0.5), |
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1 => (material_emissive2.clone(), 0.1), |
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2 => (material_emissive3.clone(), 1.0), |
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3..=5 => (material_non_emissive.clone(), 1.5), |
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_ => unreachable!(), |
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}; |
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|
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commands.spawn(( |
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Mesh3d(mesh.clone()), |
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MeshMaterial3d(material), |
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Transform::from_xyz(x as f32 * 2.0, 0.0, z as f32 * 2.0) |
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.with_scale(Vec3::splat(scale)), |
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Bouncing, |
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)); |
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} |
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} |
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|
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|
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commands.spawn(( |
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Text::default(), |
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Node { |
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position_type: PositionType::Absolute, |
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bottom: px(12), |
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left: px(12), |
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..default() |
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}, |
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)); |
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} |
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|
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|
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|
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fn update_bloom_settings( |
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camera: Single<(Entity, Option<&mut Bloom>), With<Camera>>, |
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mut text: Single<&mut Text>, |
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mut commands: Commands, |
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keycode: Res<ButtonInput<KeyCode>>, |
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time: Res<Time>, |
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) { |
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let bloom = camera.into_inner(); |
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|
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match bloom { |
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(entity, Some(mut bloom)) => { |
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text.0 = "Bloom (Toggle: Space)\n".to_string(); |
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text.push_str(&format!("(Q/A) Intensity: {:.2}\n", bloom.intensity)); |
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text.push_str(&format!( |
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"(W/S) Low-frequency boost: {:.2}\n", |
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bloom.low_frequency_boost |
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)); |
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text.push_str(&format!( |
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"(E/D) Low-frequency boost curvature: {:.2}\n", |
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bloom.low_frequency_boost_curvature |
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)); |
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text.push_str(&format!( |
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"(R/F) High-pass frequency: {:.2}\n", |
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bloom.high_pass_frequency |
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)); |
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text.push_str(&format!( |
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"(T/G) Mode: {}\n", |
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match bloom.composite_mode { |
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BloomCompositeMode::EnergyConserving => "Energy-conserving", |
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BloomCompositeMode::Additive => "Additive", |
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} |
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)); |
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text.push_str(&format!( |
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"(Y/H) Threshold: {:.2}\n", |
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bloom.prefilter.threshold |
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)); |
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text.push_str(&format!( |
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"(U/J) Threshold softness: {:.2}\n", |
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bloom.prefilter.threshold_softness |
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)); |
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text.push_str(&format!("(I/K) Horizontal Scale: {:.2}\n", bloom.scale.x)); |
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|
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if keycode.just_pressed(KeyCode::Space) { |
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commands.entity(entity).remove::<Bloom>(); |
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} |
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|
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let dt = time.delta_secs(); |
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|
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if keycode.pressed(KeyCode::KeyA) { |
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bloom.intensity -= dt / 10.0; |
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} |
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if keycode.pressed(KeyCode::KeyQ) { |
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bloom.intensity += dt / 10.0; |
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} |
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bloom.intensity = bloom.intensity.clamp(0.0, 1.0); |
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|
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if keycode.pressed(KeyCode::KeyS) { |
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bloom.low_frequency_boost -= dt / 10.0; |
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} |
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if keycode.pressed(KeyCode::KeyW) { |
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bloom.low_frequency_boost += dt / 10.0; |
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} |
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bloom.low_frequency_boost = bloom.low_frequency_boost.clamp(0.0, 1.0); |
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|
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if keycode.pressed(KeyCode::KeyD) { |
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bloom.low_frequency_boost_curvature -= dt / 10.0; |
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} |
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if keycode.pressed(KeyCode::KeyE) { |
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bloom.low_frequency_boost_curvature += dt / 10.0; |
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} |
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bloom.low_frequency_boost_curvature = |
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bloom.low_frequency_boost_curvature.clamp(0.0, 1.0); |
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|
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if keycode.pressed(KeyCode::KeyF) { |
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bloom.high_pass_frequency -= dt / 10.0; |
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} |
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if keycode.pressed(KeyCode::KeyR) { |
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bloom.high_pass_frequency += dt / 10.0; |
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} |
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bloom.high_pass_frequency = bloom.high_pass_frequency.clamp(0.0, 1.0); |
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|
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if keycode.pressed(KeyCode::KeyG) { |
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bloom.composite_mode = BloomCompositeMode::Additive; |
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} |
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if keycode.pressed(KeyCode::KeyT) { |
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bloom.composite_mode = BloomCompositeMode::EnergyConserving; |
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} |
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|
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if keycode.pressed(KeyCode::KeyH) { |
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bloom.prefilter.threshold -= dt; |
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} |
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if keycode.pressed(KeyCode::KeyY) { |
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bloom.prefilter.threshold += dt; |
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} |
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bloom.prefilter.threshold = bloom.prefilter.threshold.max(0.0); |
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|
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if keycode.pressed(KeyCode::KeyJ) { |
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bloom.prefilter.threshold_softness -= dt / 10.0; |
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} |
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if keycode.pressed(KeyCode::KeyU) { |
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bloom.prefilter.threshold_softness += dt / 10.0; |
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} |
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bloom.prefilter.threshold_softness = bloom.prefilter.threshold_softness.clamp(0.0, 1.0); |
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|
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if keycode.pressed(KeyCode::KeyK) { |
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bloom.scale.x -= dt * 2.0; |
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} |
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if keycode.pressed(KeyCode::KeyI) { |
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bloom.scale.x += dt * 2.0; |
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} |
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bloom.scale.x = bloom.scale.x.clamp(0.0, 8.0); |
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} |
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|
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(entity, None) => { |
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text.0 = "Bloom: Off (Toggle: Space)".to_string(); |
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|
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if keycode.just_pressed(KeyCode::Space) { |
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commands.entity(entity).insert(Bloom::NATURAL); |
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} |
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} |
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} |
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} |
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|
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#[derive(Component)] |
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struct Bouncing; |
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|
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fn bounce_spheres(time: Res<Time>, mut query: Query<&mut Transform, With<Bouncing>>) { |
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for mut transform in query.iter_mut() { |
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transform.translation.y = |
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ops::sin(transform.translation.x + transform.translation.z + time.elapsed_secs()); |
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} |
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} |