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use bevy::{ |
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curve::cubic_splines::LinearSpline, |
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light::Skybox, |
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math::vec2, |
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post_process::auto_exposure::{ |
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AutoExposure, AutoExposureCompensationCurve, AutoExposurePlugin, |
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}, |
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prelude::*, |
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shape::Plane3d, |
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}; |
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|
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fn main() { |
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App::new() |
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.add_plugins(DefaultPlugins) |
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.add_plugins(AutoExposurePlugin) |
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.add_systems(Startup, setup) |
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.add_systems(Update, example_control_system) |
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.run(); |
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} |
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|
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fn setup( |
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mut commands: Commands, |
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mut meshes: ResMut<Assets<Mesh>>, |
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mut materials: ResMut<Assets<StandardMaterial>>, |
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mut compensation_curves: ResMut<Assets<AutoExposureCompensationCurve>>, |
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asset_server: Res<AssetServer>, |
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) { |
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let metering_mask = asset_server.load("textures/basic_metering_mask.png"); |
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|
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commands.spawn(( |
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Camera3d::default(), |
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Transform::from_xyz(1.0, 0.0, 0.0).looking_at(Vec3::ZERO, Vec3::Y), |
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AutoExposure { |
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metering_mask: metering_mask.clone(), |
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..default() |
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}, |
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Skybox { |
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image: Some(asset_server.load("environment_maps/pisa_specular_rgb9e5_zstd.ktx2")), |
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brightness: light_consts::lux::DIRECT_SUNLIGHT, |
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..default() |
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}, |
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)); |
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|
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commands.insert_resource(ExampleResources { |
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basic_compensation_curve: compensation_curves.add( |
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AutoExposureCompensationCurve::from_curve(LinearSpline::new([ |
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vec2(-4.0, -2.0), |
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vec2(0.0, 0.0), |
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vec2(2.0, 0.0), |
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vec2(4.0, 2.0), |
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])) |
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.unwrap(), |
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), |
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basic_metering_mask: metering_mask.clone(), |
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}); |
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let plane = meshes.add(Mesh::from( |
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Plane3d { |
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normal: -Dir3::Z, |
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half_size: Vec2::new(2.0, 0.5), |
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} |
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.mesh(), |
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)); |
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for level in -1..=1 { |
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for side in [-Vec3::X, Vec3::X, -Vec3::Z, Vec3::Z] { |
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if level == 0 && Vec3::Z == side { |
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continue; |
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} |
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let height = Vec3::Y * level as f32; |
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commands.spawn(( |
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Mesh3d(plane.clone()), |
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MeshMaterial3d(materials.add(StandardMaterial { |
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base_color: Color::srgb( |
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0.5 + side.x * 0.5, |
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0.75 - level as f32 * 0.25, |
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0.5 + side.z * 0.5, |
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), |
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..default() |
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})), |
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Transform::from_translation(side * 2.0 + height).looking_at(height, Vec3::Y), |
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)); |
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} |
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} |
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commands.insert_resource(GlobalAmbientLight { |
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color: Color::WHITE, |
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brightness: 0.0, |
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..default() |
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}); |
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commands.spawn(( |
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PointLight { |
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intensity: 2000.0, |
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..default() |
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}, |
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Transform::from_xyz(0.0, 0.0, 0.0), |
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)); |
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commands.spawn(( |
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ImageNode { |
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image: metering_mask, |
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..default() |
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}, |
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Node { |
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width: percent(100), |
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height: percent(100), |
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..default() |
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}, |
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)); |
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let text_font = TextFont::default(); |
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commands.spawn((Text::new("Left / Right - Rotate Camera\nC - Toggle Compensation Curve\nM - Toggle Metering Mask\nV - Visualize Metering Mask"), |
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text_font.clone(), Node { |
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position_type: PositionType::Absolute, |
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top: px(12), |
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left: px(12), |
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..default() |
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}) |
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); |
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commands.spawn(( |
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Text::default(), |
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text_font, |
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Node { |
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position_type: PositionType::Absolute, |
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top: px(12), |
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right: px(12), |
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..default() |
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}, |
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ExampleDisplay, |
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)); |
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} |
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#[derive(Component)] |
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struct ExampleDisplay; |
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#[derive(Resource)] |
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struct ExampleResources { |
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basic_compensation_curve: Handle<AutoExposureCompensationCurve>, |
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basic_metering_mask: Handle<Image>, |
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} |
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fn example_control_system( |
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camera: Single<(&mut Transform, &mut AutoExposure), With<Camera3d>>, |
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mut display: Single<&mut Text, With<ExampleDisplay>>, |
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mut mask_image: Single<&mut Node, With<ImageNode>>, |
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time: Res<Time>, |
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input: Res<ButtonInput<KeyCode>>, |
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resources: Res<ExampleResources>, |
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) { |
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let (mut camera_transform, mut auto_exposure) = camera.into_inner(); |
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let rotation = if input.pressed(KeyCode::ArrowLeft) { |
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time.delta_secs() |
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} else if input.pressed(KeyCode::ArrowRight) { |
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-time.delta_secs() |
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} else { |
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0.0 |
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}; |
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camera_transform.rotate_around(Vec3::ZERO, Quat::from_rotation_y(rotation)); |
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if input.just_pressed(KeyCode::KeyC) { |
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auto_exposure.compensation_curve = |
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if auto_exposure.compensation_curve == resources.basic_compensation_curve { |
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Handle::default() |
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} else { |
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resources.basic_compensation_curve.clone() |
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}; |
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} |
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if input.just_pressed(KeyCode::KeyM) { |
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auto_exposure.metering_mask = |
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if auto_exposure.metering_mask == resources.basic_metering_mask { |
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Handle::default() |
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} else { |
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resources.basic_metering_mask.clone() |
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}; |
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} |
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mask_image.display = if input.pressed(KeyCode::KeyV) { |
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Display::Flex |
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} else { |
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Display::None |
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}; |
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display.0 = format!( |
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"Compensation Curve: {}\nMetering Mask: {}", |
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if auto_exposure.compensation_curve == resources.basic_compensation_curve { |
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"Enabled" |
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} else { |
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"Disabled" |
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}, |
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if auto_exposure.metering_mask == resources.basic_metering_mask { |
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"Enabled" |
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} else { |
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"Disabled" |
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}, |
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); |
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} |