| 2 weeks |
09e56887db |
Add friendships, rivalries and mourning |
Marijn Besseling |
| 2 weeks |
44a70b2cd5 |
Keep busy paths free when colonists plan buildings |
Marijn Besseling |
| 2 weeks |
91e856af5e |
Size homes to households, give solos rooms, expand homes by moving a wall |
Marijn Besseling |
| 2 weeks |
05bc45bc6a |
Detect rooms dynamically, share walls, remove bad doors, add room quality |
Marijn Besseling |
| 2 weeks |
d1f6a4bb12 |
Add a Demolish tool for structures and roofs |
Marijn Besseling |
| 2 weeks |
9448289802 |
Add family hearths; tie growth to stored food; back off failed food searches |
Marijn Besseling |
| 2 weeks |
28fbce3a75 |
Remove colonist cap; cheaper job searches for large colonies |
Marijn Besseling |
| 2 weeks |
4acafd45be |
Run fixed schedules single-threaded; cache reach; cap wander searches |
Marijn Besseling |
| 2 weeks |
3313af7648 |
Add wooden floors |
Marijn Besseling |
| 2 weeks |
681918401f |
Raise colonist cap to 20 and speed up job searches |
Marijn Besseling |
| 2 weeks |
2f2f76394a |
Reuse vacant homes, repair blocked doors, remove spare beds |
Marijn Besseling |
| 2 weeks |
4ab42bfca2 |
Add saving and loading |
Marijn Besseling |
| 2 weeks |
4b47c06399 |
Add workbench, iron tools and gold statues |
Marijn Besseling |
| 2 weeks |
954bfe7d77 |
Give children born on the same day distinct names |
Marijn Besseling |
| 2 weeks |
fac8d7efb5 |
Add families with their own homes and children |
Marijn Besseling |