log ff1183082eb72a114a44f5b5f35f0f95e9570c06 · src/pathfinding.rs
| age | commit | subject | author |
|---|---|---|---|
| 2 weeks | ff1183082e | Stop picking targets that paths cannot reach | Marijn Besseling |
| 2 weeks | f85e87cb45 | Skip food searches for stacks out of reach | Marijn Besseling |
| 2 weeks | d98ebfd088 | Fix colonists getting trapped inside newly built walls | Marijn Besseling |
| 2 weeks | a71d21b923 | Add traffic-worn dirt paths and paving | Marijn Besseling |
| 2 weeks | 312e46fde3 | Generalize A* and add adjacent/nearest-tile search | Marijn Besseling |
| 2 weeks | 43e7028759 | Add heightmap, rivers, ore veins and trees to worldgen | Marijn Besseling |
| 2 weeks | 97cc3d99d6 | Run cargo fmt | Marijn Besseling |
| 2 weeks | 62af2829e2 | Add procedural world generation with regenerate key | Marijn Besseling |
| 2 weeks | efb6b0abff | Add terrain move costs and A* pathfinding | Marijn Besseling |
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