# Tasks ## Done - [x] Project setup, local Bevy 0.20 docs/examples in `docs/bevy/` - [x] Static 2D grid world (terrain types, chunked tilemap rendering) - [x] Camera: WASD/arrow pan, right/middle-drag pan, scroll zoom toward cursor, clamped to world - [x] WebAssembly build (`scripts/build-web.sh`) - [x] Tile hover + selection (outlines, info text, Esc to clear) ## Planned - [ ] Procedural world generation (noise-based terrain, seeds) - [ ] Colonists (pawns) with movement and pathfinding - [ ] Simulation tick / time controls (pause, speeds) - [ ] Jobs: mining, building, hauling - [ ] Basic UI (tile info, colonist panel)