--- title: "`ViewTarget::compositing_space` is replaced by `ResolvedCompositingSpace`" pull_requests: [25481] --- Cameras stacked on one render target now share one compositing space, the single space any member requests through `CompositingSpace`. A stack whose cameras request conflicting spaces falls back to linear compositing and logs a warning. `ViewTarget::compositing_space` and `ExtractedCamera::compositing_space` have been removed. Render-world code should query `Option<&ResolvedCompositingSpace>` on the view entity instead.